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Im Hintergrund läuft eine Planetensimulation, geschrieben in JavaScript und Three.js.
Die zu sehenden Texturen stammen von:
https://www.solarsystemscope.com/textures/
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4349 lines
100 KiB
4349 lines
100 KiB
import { |
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AnimationClip, |
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Bone, |
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Box3, |
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BufferAttribute, |
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BufferGeometry, |
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ClampToEdgeWrapping, |
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Color, |
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DirectionalLight, |
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DoubleSide, |
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FileLoader, |
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FrontSide, |
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Group, |
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ImageBitmapLoader, |
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InterleavedBuffer, |
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InterleavedBufferAttribute, |
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Interpolant, |
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InterpolateDiscrete, |
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InterpolateLinear, |
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Line, |
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LineBasicMaterial, |
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LineLoop, |
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LineSegments, |
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LinearFilter, |
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LinearMipmapLinearFilter, |
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LinearMipmapNearestFilter, |
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Loader, |
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LoaderUtils, |
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Material, |
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MathUtils, |
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Matrix4, |
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Mesh, |
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MeshBasicMaterial, |
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MeshPhysicalMaterial, |
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MeshStandardMaterial, |
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MirroredRepeatWrapping, |
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NearestFilter, |
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NearestMipmapLinearFilter, |
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NearestMipmapNearestFilter, |
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NumberKeyframeTrack, |
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Object3D, |
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OrthographicCamera, |
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PerspectiveCamera, |
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PointLight, |
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Points, |
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PointsMaterial, |
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PropertyBinding, |
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Quaternion, |
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QuaternionKeyframeTrack, |
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RGBFormat, |
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RepeatWrapping, |
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Skeleton, |
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SkinnedMesh, |
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Sphere, |
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SpotLight, |
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TangentSpaceNormalMap, |
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Texture, |
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TextureLoader, |
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TriangleFanDrawMode, |
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TriangleStripDrawMode, |
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Vector2, |
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Vector3, |
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VectorKeyframeTrack, |
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sRGBEncoding |
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} from 'three'; |
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|
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class GLTFLoader extends Loader { |
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constructor( manager ) { |
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super( manager ); |
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this.dracoLoader = null; |
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this.ktx2Loader = null; |
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this.meshoptDecoder = null; |
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this.pluginCallbacks = []; |
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this.register( function ( parser ) { |
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return new GLTFMaterialsClearcoatExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFTextureBasisUExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFTextureWebPExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFMaterialsSheenExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFMaterialsTransmissionExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFMaterialsVolumeExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFMaterialsIorExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFMaterialsSpecularExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFLightsExtension( parser ); |
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} ); |
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this.register( function ( parser ) { |
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return new GLTFMeshoptCompression( parser ); |
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} ); |
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} |
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load( url, onLoad, onProgress, onError ) { |
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const scope = this; |
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let resourcePath; |
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if ( this.resourcePath !== '' ) { |
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resourcePath = this.resourcePath; |
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} else if ( this.path !== '' ) { |
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resourcePath = this.path; |
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} else { |
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resourcePath = LoaderUtils.extractUrlBase( url ); |
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} |
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// Tells the LoadingManager to track an extra item, which resolves after |
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// the model is fully loaded. This means the count of items loaded will |
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// be incorrect, but ensures manager.onLoad() does not fire early. |
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this.manager.itemStart( url ); |
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const _onError = function ( e ) { |
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if ( onError ) { |
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onError( e ); |
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} else { |
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console.error( e ); |
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} |
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scope.manager.itemError( url ); |
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scope.manager.itemEnd( url ); |
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}; |
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const loader = new FileLoader( this.manager ); |
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loader.setPath( this.path ); |
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loader.setResponseType( 'arraybuffer' ); |
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loader.setRequestHeader( this.requestHeader ); |
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loader.setWithCredentials( this.withCredentials ); |
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loader.load( url, function ( data ) { |
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try { |
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scope.parse( data, resourcePath, function ( gltf ) { |
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onLoad( gltf ); |
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scope.manager.itemEnd( url ); |
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}, _onError ); |
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} catch ( e ) { |
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_onError( e ); |
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} |
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}, onProgress, _onError ); |
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} |
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setDRACOLoader( dracoLoader ) { |
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this.dracoLoader = dracoLoader; |
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return this; |
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} |
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setDDSLoader() { |
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throw new Error( |
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'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' |
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); |
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} |
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setKTX2Loader( ktx2Loader ) { |
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this.ktx2Loader = ktx2Loader; |
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return this; |
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} |
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setMeshoptDecoder( meshoptDecoder ) { |
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this.meshoptDecoder = meshoptDecoder; |
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return this; |
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} |
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register( callback ) { |
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if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) { |
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this.pluginCallbacks.push( callback ); |
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} |
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return this; |
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} |
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unregister( callback ) { |
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if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) { |
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this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 ); |
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} |
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return this; |
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} |
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parse( data, path, onLoad, onError ) { |
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let content; |
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const extensions = {}; |
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const plugins = {}; |
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if ( typeof data === 'string' ) { |
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content = data; |
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} else { |
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const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) ); |
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if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) { |
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try { |
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extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data ); |
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} catch ( error ) { |
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if ( onError ) onError( error ); |
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return; |
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} |
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content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content; |
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} else { |
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content = LoaderUtils.decodeText( new Uint8Array( data ) ); |
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} |
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} |
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const json = JSON.parse( content ); |
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if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) { |
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if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) ); |
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return; |
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} |
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const parser = new GLTFParser( json, { |
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path: path || this.resourcePath || '', |
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crossOrigin: this.crossOrigin, |
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requestHeader: this.requestHeader, |
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manager: this.manager, |
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ktx2Loader: this.ktx2Loader, |
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meshoptDecoder: this.meshoptDecoder |
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} ); |
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parser.fileLoader.setRequestHeader( this.requestHeader ); |
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for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) { |
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const plugin = this.pluginCallbacks[ i ]( parser ); |
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plugins[ plugin.name ] = plugin; |
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// Workaround to avoid determining as unknown extension |
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// in addUnknownExtensionsToUserData(). |
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// Remove this workaround if we move all the existing |
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// extension handlers to plugin system |
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extensions[ plugin.name ] = true; |
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} |
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if ( json.extensionsUsed ) { |
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for ( let i = 0; i < json.extensionsUsed.length; ++ i ) { |
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const extensionName = json.extensionsUsed[ i ]; |
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const extensionsRequired = json.extensionsRequired || []; |
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switch ( extensionName ) { |
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case EXTENSIONS.KHR_MATERIALS_UNLIT: |
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extensions[ extensionName ] = new GLTFMaterialsUnlitExtension(); |
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break; |
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case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: |
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extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension(); |
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break; |
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case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION: |
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extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader ); |
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break; |
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case EXTENSIONS.KHR_TEXTURE_TRANSFORM: |
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extensions[ extensionName ] = new GLTFTextureTransformExtension(); |
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break; |
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case EXTENSIONS.KHR_MESH_QUANTIZATION: |
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extensions[ extensionName ] = new GLTFMeshQuantizationExtension(); |
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break; |
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default: |
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if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) { |
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console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' ); |
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} |
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} |
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} |
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} |
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parser.setExtensions( extensions ); |
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parser.setPlugins( plugins ); |
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parser.parse( onLoad, onError ); |
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} |
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parseAsync( data, path ) { |
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const scope = this; |
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return new Promise( function ( resolve, reject ) { |
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scope.parse( data, path, resolve, reject ); |
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} ); |
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} |
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} |
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/* GLTFREGISTRY */ |
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function GLTFRegistry() { |
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let objects = {}; |
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return { |
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get: function ( key ) { |
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return objects[ key ]; |
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}, |
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add: function ( key, object ) { |
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objects[ key ] = object; |
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}, |
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remove: function ( key ) { |
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delete objects[ key ]; |
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}, |
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removeAll: function () { |
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objects = {}; |
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} |
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}; |
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} |
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/*********************************/ |
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/********** EXTENSIONS ***********/ |
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/*********************************/ |
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const EXTENSIONS = { |
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KHR_BINARY_GLTF: 'KHR_binary_glTF', |
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KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', |
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KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual', |
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KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat', |
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KHR_MATERIALS_IOR: 'KHR_materials_ior', |
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KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness', |
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KHR_MATERIALS_SHEEN: 'KHR_materials_sheen', |
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KHR_MATERIALS_SPECULAR: 'KHR_materials_specular', |
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KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission', |
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KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', |
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KHR_MATERIALS_VOLUME: 'KHR_materials_volume', |
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KHR_TEXTURE_BASISU: 'KHR_texture_basisu', |
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KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform', |
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KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization', |
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EXT_TEXTURE_WEBP: 'EXT_texture_webp', |
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EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression' |
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}; |
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/** |
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* Punctual Lights Extension |
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* |
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* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual |
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*/ |
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class GLTFLightsExtension { |
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constructor( parser ) { |
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this.parser = parser; |
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this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; |
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// Object3D instance caches |
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this.cache = { refs: {}, uses: {} }; |
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} |
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_markDefs() { |
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const parser = this.parser; |
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const nodeDefs = this.parser.json.nodes || []; |
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for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { |
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const nodeDef = nodeDefs[ nodeIndex ]; |
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if ( nodeDef.extensions |
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&& nodeDef.extensions[ this.name ] |
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&& nodeDef.extensions[ this.name ].light !== undefined ) { |
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parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light ); |
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} |
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} |
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} |
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_loadLight( lightIndex ) { |
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const parser = this.parser; |
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const cacheKey = 'light:' + lightIndex; |
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let dependency = parser.cache.get( cacheKey ); |
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if ( dependency ) return dependency; |
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const json = parser.json; |
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const extensions = ( json.extensions && json.extensions[ this.name ] ) || {}; |
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const lightDefs = extensions.lights || []; |
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const lightDef = lightDefs[ lightIndex ]; |
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let lightNode; |
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const color = new Color( 0xffffff ); |
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if ( lightDef.color !== undefined ) color.fromArray( lightDef.color ); |
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const range = lightDef.range !== undefined ? lightDef.range : 0; |
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switch ( lightDef.type ) { |
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case 'directional': |
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lightNode = new DirectionalLight( color ); |
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lightNode.target.position.set( 0, 0, - 1 ); |
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lightNode.add( lightNode.target ); |
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break; |
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case 'point': |
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lightNode = new PointLight( color ); |
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lightNode.distance = range; |
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break; |
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case 'spot': |
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lightNode = new SpotLight( color ); |
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lightNode.distance = range; |
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// Handle spotlight properties. |
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lightDef.spot = lightDef.spot || {}; |
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lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0; |
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lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0; |
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lightNode.angle = lightDef.spot.outerConeAngle; |
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lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle; |
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lightNode.target.position.set( 0, 0, - 1 ); |
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lightNode.add( lightNode.target ); |
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break; |
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default: |
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throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type ); |
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} |
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// Some lights (e.g. spot) default to a position other than the origin. Reset the position |
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// here, because node-level parsing will only override position if explicitly specified. |
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lightNode.position.set( 0, 0, 0 ); |
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lightNode.decay = 2; |
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if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity; |
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lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) ); |
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dependency = Promise.resolve( lightNode ); |
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parser.cache.add( cacheKey, dependency ); |
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return dependency; |
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} |
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createNodeAttachment( nodeIndex ) { |
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const self = this; |
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const parser = this.parser; |
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const json = parser.json; |
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const nodeDef = json.nodes[ nodeIndex ]; |
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const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {}; |
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const lightIndex = lightDef.light; |
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if ( lightIndex === undefined ) return null; |
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return this._loadLight( lightIndex ).then( function ( light ) { |
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return parser._getNodeRef( self.cache, lightIndex, light ); |
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} ); |
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} |
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} |
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/** |
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* Unlit Materials Extension |
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* |
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* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit |
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*/ |
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class GLTFMaterialsUnlitExtension { |
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constructor() { |
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this.name = EXTENSIONS.KHR_MATERIALS_UNLIT; |
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} |
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getMaterialType() { |
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return MeshBasicMaterial; |
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} |
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extendParams( materialParams, materialDef, parser ) { |
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const pending = []; |
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materialParams.color = new Color( 1.0, 1.0, 1.0 ); |
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materialParams.opacity = 1.0; |
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const metallicRoughness = materialDef.pbrMetallicRoughness; |
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if ( metallicRoughness ) { |
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if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { |
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const array = metallicRoughness.baseColorFactor; |
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materialParams.color.fromArray( array ); |
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materialParams.opacity = array[ 3 ]; |
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} |
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if ( metallicRoughness.baseColorTexture !== undefined ) { |
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pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) ); |
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} |
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} |
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return Promise.all( pending ); |
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} |
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} |
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/** |
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* Clearcoat Materials Extension |
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* |
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* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat |
|
*/ |
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class GLTFMaterialsClearcoatExtension { |
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constructor( parser ) { |
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this.parser = parser; |
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this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT; |
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} |
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getMaterialType( materialIndex ) { |
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const parser = this.parser; |
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const materialDef = parser.json.materials[ materialIndex ]; |
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if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
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return MeshPhysicalMaterial; |
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|
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} |
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extendMaterialParams( materialIndex, materialParams ) { |
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const parser = this.parser; |
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const materialDef = parser.json.materials[ materialIndex ]; |
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if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
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return Promise.resolve(); |
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} |
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const pending = []; |
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const extension = materialDef.extensions[ this.name ]; |
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if ( extension.clearcoatFactor !== undefined ) { |
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materialParams.clearcoat = extension.clearcoatFactor; |
|
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} |
|
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if ( extension.clearcoatTexture !== undefined ) { |
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pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) ); |
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|
} |
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|
|
if ( extension.clearcoatRoughnessFactor !== undefined ) { |
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materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor; |
|
|
|
} |
|
|
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if ( extension.clearcoatRoughnessTexture !== undefined ) { |
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pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) ); |
|
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} |
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|
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if ( extension.clearcoatNormalTexture !== undefined ) { |
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pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) ); |
|
|
|
if ( extension.clearcoatNormalTexture.scale !== undefined ) { |
|
|
|
const scale = extension.clearcoatNormalTexture.scale; |
|
|
|
materialParams.clearcoatNormalScale = new Vector2( scale, scale ); |
|
|
|
} |
|
|
|
} |
|
|
|
return Promise.all( pending ); |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Sheen Materials Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen |
|
*/ |
|
class GLTFMaterialsSheenExtension { |
|
|
|
constructor( parser ) { |
|
|
|
this.parser = parser; |
|
this.name = EXTENSIONS.KHR_MATERIALS_SHEEN; |
|
|
|
} |
|
|
|
getMaterialType( materialIndex ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
|
|
|
return MeshPhysicalMaterial; |
|
|
|
} |
|
|
|
extendMaterialParams( materialIndex, materialParams ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
|
|
|
return Promise.resolve(); |
|
|
|
} |
|
|
|
const pending = []; |
|
|
|
materialParams.sheenColor = new Color( 0, 0, 0 ); |
|
materialParams.sheenRoughness = 0; |
|
materialParams.sheen = 1; |
|
|
|
const extension = materialDef.extensions[ this.name ]; |
|
|
|
if ( extension.sheenColorFactor !== undefined ) { |
|
|
|
materialParams.sheenColor.fromArray( extension.sheenColorFactor ); |
|
|
|
} |
|
|
|
if ( extension.sheenRoughnessFactor !== undefined ) { |
|
|
|
materialParams.sheenRoughness = extension.sheenRoughnessFactor; |
|
|
|
} |
|
|
|
if ( extension.sheenColorTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture ) ); |
|
|
|
} |
|
|
|
if ( extension.sheenRoughnessTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) ); |
|
|
|
} |
|
|
|
return Promise.all( pending ); |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Transmission Materials Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission |
|
* Draft: https://github.com/KhronosGroup/glTF/pull/1698 |
|
*/ |
|
class GLTFMaterialsTransmissionExtension { |
|
|
|
constructor( parser ) { |
|
|
|
this.parser = parser; |
|
this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION; |
|
|
|
} |
|
|
|
getMaterialType( materialIndex ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
|
|
|
return MeshPhysicalMaterial; |
|
|
|
} |
|
|
|
extendMaterialParams( materialIndex, materialParams ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
|
|
|
return Promise.resolve(); |
|
|
|
} |
|
|
|
const pending = []; |
|
|
|
const extension = materialDef.extensions[ this.name ]; |
|
|
|
if ( extension.transmissionFactor !== undefined ) { |
|
|
|
materialParams.transmission = extension.transmissionFactor; |
|
|
|
} |
|
|
|
if ( extension.transmissionTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) ); |
|
|
|
} |
|
|
|
return Promise.all( pending ); |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Materials Volume Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume |
|
*/ |
|
class GLTFMaterialsVolumeExtension { |
|
|
|
constructor( parser ) { |
|
|
|
this.parser = parser; |
|
this.name = EXTENSIONS.KHR_MATERIALS_VOLUME; |
|
|
|
} |
|
|
|
getMaterialType( materialIndex ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
|
|
|
return MeshPhysicalMaterial; |
|
|
|
} |
|
|
|
extendMaterialParams( materialIndex, materialParams ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
|
|
|
return Promise.resolve(); |
|
|
|
} |
|
|
|
const pending = []; |
|
|
|
const extension = materialDef.extensions[ this.name ]; |
|
|
|
materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0; |
|
|
|
if ( extension.thicknessTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) ); |
|
|
|
} |
|
|
|
materialParams.attenuationDistance = extension.attenuationDistance || 0; |
|
|
|
const colorArray = extension.attenuationColor || [ 1, 1, 1 ]; |
|
materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] ); |
|
|
|
return Promise.all( pending ); |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Materials ior Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior |
|
*/ |
|
class GLTFMaterialsIorExtension { |
|
|
|
constructor( parser ) { |
|
|
|
this.parser = parser; |
|
this.name = EXTENSIONS.KHR_MATERIALS_IOR; |
|
|
|
} |
|
|
|
getMaterialType( materialIndex ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
|
|
|
return MeshPhysicalMaterial; |
|
|
|
} |
|
|
|
extendMaterialParams( materialIndex, materialParams ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
|
|
|
return Promise.resolve(); |
|
|
|
} |
|
|
|
const extension = materialDef.extensions[ this.name ]; |
|
|
|
materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5; |
|
|
|
return Promise.resolve(); |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Materials specular Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular |
|
*/ |
|
class GLTFMaterialsSpecularExtension { |
|
|
|
constructor( parser ) { |
|
|
|
this.parser = parser; |
|
this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR; |
|
|
|
} |
|
|
|
getMaterialType( materialIndex ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
|
|
|
return MeshPhysicalMaterial; |
|
|
|
} |
|
|
|
extendMaterialParams( materialIndex, materialParams ) { |
|
|
|
const parser = this.parser; |
|
const materialDef = parser.json.materials[ materialIndex ]; |
|
|
|
if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
|
|
|
return Promise.resolve(); |
|
|
|
} |
|
|
|
const pending = []; |
|
|
|
const extension = materialDef.extensions[ this.name ]; |
|
|
|
materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0; |
|
|
|
if ( extension.specularTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) ); |
|
|
|
} |
|
|
|
const colorArray = extension.specularColorFactor || [ 1, 1, 1 ]; |
|
materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] ); |
|
|
|
if ( extension.specularColorTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture ).then( function ( texture ) { |
|
|
|
texture.encoding = sRGBEncoding; |
|
|
|
} ) ); |
|
|
|
} |
|
|
|
return Promise.all( pending ); |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* BasisU Texture Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu |
|
*/ |
|
class GLTFTextureBasisUExtension { |
|
|
|
constructor( parser ) { |
|
|
|
this.parser = parser; |
|
this.name = EXTENSIONS.KHR_TEXTURE_BASISU; |
|
|
|
} |
|
|
|
loadTexture( textureIndex ) { |
|
|
|
const parser = this.parser; |
|
const json = parser.json; |
|
|
|
const textureDef = json.textures[ textureIndex ]; |
|
|
|
if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) { |
|
|
|
return null; |
|
|
|
} |
|
|
|
const extension = textureDef.extensions[ this.name ]; |
|
const source = json.images[ extension.source ]; |
|
const loader = parser.options.ktx2Loader; |
|
|
|
if ( ! loader ) { |
|
|
|
if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' ); |
|
|
|
} else { |
|
|
|
// Assumes that the extension is optional and that a fallback texture is present |
|
return null; |
|
|
|
} |
|
|
|
} |
|
|
|
return parser.loadTextureImage( textureIndex, source, loader ); |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* WebP Texture Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp |
|
*/ |
|
class GLTFTextureWebPExtension { |
|
|
|
constructor( parser ) { |
|
|
|
this.parser = parser; |
|
this.name = EXTENSIONS.EXT_TEXTURE_WEBP; |
|
this.isSupported = null; |
|
|
|
} |
|
|
|
loadTexture( textureIndex ) { |
|
|
|
const name = this.name; |
|
const parser = this.parser; |
|
const json = parser.json; |
|
|
|
const textureDef = json.textures[ textureIndex ]; |
|
|
|
if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) { |
|
|
|
return null; |
|
|
|
} |
|
|
|
const extension = textureDef.extensions[ name ]; |
|
const source = json.images[ extension.source ]; |
|
|
|
let loader = parser.textureLoader; |
|
if ( source.uri ) { |
|
|
|
const handler = parser.options.manager.getHandler( source.uri ); |
|
if ( handler !== null ) loader = handler; |
|
|
|
} |
|
|
|
return this.detectSupport().then( function ( isSupported ) { |
|
|
|
if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader ); |
|
|
|
if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' ); |
|
|
|
} |
|
|
|
// Fall back to PNG or JPEG. |
|
return parser.loadTexture( textureIndex ); |
|
|
|
} ); |
|
|
|
} |
|
|
|
detectSupport() { |
|
|
|
if ( ! this.isSupported ) { |
|
|
|
this.isSupported = new Promise( function ( resolve ) { |
|
|
|
const image = new Image(); |
|
|
|
// Lossy test image. Support for lossy images doesn't guarantee support for all |
|
// WebP images, unfortunately. |
|
image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA'; |
|
|
|
image.onload = image.onerror = function () { |
|
|
|
resolve( image.height === 1 ); |
|
|
|
}; |
|
|
|
} ); |
|
|
|
} |
|
|
|
return this.isSupported; |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* meshopt BufferView Compression Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression |
|
*/ |
|
class GLTFMeshoptCompression { |
|
|
|
constructor( parser ) { |
|
|
|
this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION; |
|
this.parser = parser; |
|
|
|
} |
|
|
|
loadBufferView( index ) { |
|
|
|
const json = this.parser.json; |
|
const bufferView = json.bufferViews[ index ]; |
|
|
|
if ( bufferView.extensions && bufferView.extensions[ this.name ] ) { |
|
|
|
const extensionDef = bufferView.extensions[ this.name ]; |
|
|
|
const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer ); |
|
const decoder = this.parser.options.meshoptDecoder; |
|
|
|
if ( ! decoder || ! decoder.supported ) { |
|
|
|
if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' ); |
|
|
|
} else { |
|
|
|
// Assumes that the extension is optional and that fallback buffer data is present |
|
return null; |
|
|
|
} |
|
|
|
} |
|
|
|
return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) { |
|
|
|
const byteOffset = extensionDef.byteOffset || 0; |
|
const byteLength = extensionDef.byteLength || 0; |
|
|
|
const count = extensionDef.count; |
|
const stride = extensionDef.byteStride; |
|
|
|
const result = new ArrayBuffer( count * stride ); |
|
const source = new Uint8Array( res[ 0 ], byteOffset, byteLength ); |
|
|
|
decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter ); |
|
return result; |
|
|
|
} ); |
|
|
|
} else { |
|
|
|
return null; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
/* BINARY EXTENSION */ |
|
const BINARY_EXTENSION_HEADER_MAGIC = 'glTF'; |
|
const BINARY_EXTENSION_HEADER_LENGTH = 12; |
|
const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 }; |
|
|
|
class GLTFBinaryExtension { |
|
|
|
constructor( data ) { |
|
|
|
this.name = EXTENSIONS.KHR_BINARY_GLTF; |
|
this.content = null; |
|
this.body = null; |
|
|
|
const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH ); |
|
|
|
this.header = { |
|
magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ), |
|
version: headerView.getUint32( 4, true ), |
|
length: headerView.getUint32( 8, true ) |
|
}; |
|
|
|
if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' ); |
|
|
|
} else if ( this.header.version < 2.0 ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' ); |
|
|
|
} |
|
|
|
const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH; |
|
const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH ); |
|
let chunkIndex = 0; |
|
|
|
while ( chunkIndex < chunkContentsLength ) { |
|
|
|
const chunkLength = chunkView.getUint32( chunkIndex, true ); |
|
chunkIndex += 4; |
|
|
|
const chunkType = chunkView.getUint32( chunkIndex, true ); |
|
chunkIndex += 4; |
|
|
|
if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) { |
|
|
|
const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength ); |
|
this.content = LoaderUtils.decodeText( contentArray ); |
|
|
|
} else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) { |
|
|
|
const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; |
|
this.body = data.slice( byteOffset, byteOffset + chunkLength ); |
|
|
|
} |
|
|
|
// Clients must ignore chunks with unknown types. |
|
|
|
chunkIndex += chunkLength; |
|
|
|
} |
|
|
|
if ( this.content === null ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: JSON content not found.' ); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* DRACO Mesh Compression Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression |
|
*/ |
|
class GLTFDracoMeshCompressionExtension { |
|
|
|
constructor( json, dracoLoader ) { |
|
|
|
if ( ! dracoLoader ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' ); |
|
|
|
} |
|
|
|
this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; |
|
this.json = json; |
|
this.dracoLoader = dracoLoader; |
|
this.dracoLoader.preload(); |
|
|
|
} |
|
|
|
decodePrimitive( primitive, parser ) { |
|
|
|
const json = this.json; |
|
const dracoLoader = this.dracoLoader; |
|
const bufferViewIndex = primitive.extensions[ this.name ].bufferView; |
|
const gltfAttributeMap = primitive.extensions[ this.name ].attributes; |
|
const threeAttributeMap = {}; |
|
const attributeNormalizedMap = {}; |
|
const attributeTypeMap = {}; |
|
|
|
for ( const attributeName in gltfAttributeMap ) { |
|
|
|
const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); |
|
|
|
threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ]; |
|
|
|
} |
|
|
|
for ( const attributeName in primitive.attributes ) { |
|
|
|
const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); |
|
|
|
if ( gltfAttributeMap[ attributeName ] !== undefined ) { |
|
|
|
const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ]; |
|
const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; |
|
|
|
attributeTypeMap[ threeAttributeName ] = componentType; |
|
attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true; |
|
|
|
} |
|
|
|
} |
|
|
|
return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) { |
|
|
|
return new Promise( function ( resolve ) { |
|
|
|
dracoLoader.decodeDracoFile( bufferView, function ( geometry ) { |
|
|
|
for ( const attributeName in geometry.attributes ) { |
|
|
|
const attribute = geometry.attributes[ attributeName ]; |
|
const normalized = attributeNormalizedMap[ attributeName ]; |
|
|
|
if ( normalized !== undefined ) attribute.normalized = normalized; |
|
|
|
} |
|
|
|
resolve( geometry ); |
|
|
|
}, threeAttributeMap, attributeTypeMap ); |
|
|
|
} ); |
|
|
|
} ); |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Texture Transform Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform |
|
*/ |
|
class GLTFTextureTransformExtension { |
|
|
|
constructor() { |
|
|
|
this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM; |
|
|
|
} |
|
|
|
extendTexture( texture, transform ) { |
|
|
|
if ( transform.texCoord !== undefined ) { |
|
|
|
console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' ); |
|
|
|
} |
|
|
|
if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) { |
|
|
|
// See https://github.com/mrdoob/three.js/issues/21819. |
|
return texture; |
|
|
|
} |
|
|
|
texture = texture.clone(); |
|
|
|
if ( transform.offset !== undefined ) { |
|
|
|
texture.offset.fromArray( transform.offset ); |
|
|
|
} |
|
|
|
if ( transform.rotation !== undefined ) { |
|
|
|
texture.rotation = transform.rotation; |
|
|
|
} |
|
|
|
if ( transform.scale !== undefined ) { |
|
|
|
texture.repeat.fromArray( transform.scale ); |
|
|
|
} |
|
|
|
texture.needsUpdate = true; |
|
|
|
return texture; |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Specular-Glossiness Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness |
|
*/ |
|
|
|
/** |
|
* A sub class of StandardMaterial with some of the functionality |
|
* changed via the `onBeforeCompile` callback |
|
* @pailhead |
|
*/ |
|
class GLTFMeshStandardSGMaterial extends MeshStandardMaterial { |
|
|
|
constructor( params ) { |
|
|
|
super(); |
|
|
|
this.isGLTFSpecularGlossinessMaterial = true; |
|
|
|
//various chunks that need replacing |
|
const specularMapParsFragmentChunk = [ |
|
'#ifdef USE_SPECULARMAP', |
|
' uniform sampler2D specularMap;', |
|
'#endif' |
|
].join( '\n' ); |
|
|
|
const glossinessMapParsFragmentChunk = [ |
|
'#ifdef USE_GLOSSINESSMAP', |
|
' uniform sampler2D glossinessMap;', |
|
'#endif' |
|
].join( '\n' ); |
|
|
|
const specularMapFragmentChunk = [ |
|
'vec3 specularFactor = specular;', |
|
'#ifdef USE_SPECULARMAP', |
|
' vec4 texelSpecular = texture2D( specularMap, vUv );', |
|
' texelSpecular = sRGBToLinear( texelSpecular );', |
|
' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', |
|
' specularFactor *= texelSpecular.rgb;', |
|
'#endif' |
|
].join( '\n' ); |
|
|
|
const glossinessMapFragmentChunk = [ |
|
'float glossinessFactor = glossiness;', |
|
'#ifdef USE_GLOSSINESSMAP', |
|
' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', |
|
' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', |
|
' glossinessFactor *= texelGlossiness.a;', |
|
'#endif' |
|
].join( '\n' ); |
|
|
|
const lightPhysicalFragmentChunk = [ |
|
'PhysicalMaterial material;', |
|
'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', |
|
'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', |
|
'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', |
|
'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', |
|
'material.roughness += geometryRoughness;', |
|
'material.roughness = min( material.roughness, 1.0 );', |
|
'material.specularColor = specularFactor;', |
|
].join( '\n' ); |
|
|
|
const uniforms = { |
|
specular: { value: new Color().setHex( 0xffffff ) }, |
|
glossiness: { value: 1 }, |
|
specularMap: { value: null }, |
|
glossinessMap: { value: null } |
|
}; |
|
|
|
this._extraUniforms = uniforms; |
|
|
|
this.onBeforeCompile = function ( shader ) { |
|
|
|
for ( const uniformName in uniforms ) { |
|
|
|
shader.uniforms[ uniformName ] = uniforms[ uniformName ]; |
|
|
|
} |
|
|
|
shader.fragmentShader = shader.fragmentShader |
|
.replace( 'uniform float roughness;', 'uniform vec3 specular;' ) |
|
.replace( 'uniform float metalness;', 'uniform float glossiness;' ) |
|
.replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ) |
|
.replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ) |
|
.replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ) |
|
.replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ) |
|
.replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk ); |
|
|
|
}; |
|
|
|
Object.defineProperties( this, { |
|
|
|
specular: { |
|
get: function () { |
|
|
|
return uniforms.specular.value; |
|
|
|
}, |
|
set: function ( v ) { |
|
|
|
uniforms.specular.value = v; |
|
|
|
} |
|
}, |
|
|
|
specularMap: { |
|
get: function () { |
|
|
|
return uniforms.specularMap.value; |
|
|
|
}, |
|
set: function ( v ) { |
|
|
|
uniforms.specularMap.value = v; |
|
|
|
if ( v ) { |
|
|
|
this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps |
|
|
|
} else { |
|
|
|
delete this.defines.USE_SPECULARMAP; |
|
|
|
} |
|
|
|
} |
|
}, |
|
|
|
glossiness: { |
|
get: function () { |
|
|
|
return uniforms.glossiness.value; |
|
|
|
}, |
|
set: function ( v ) { |
|
|
|
uniforms.glossiness.value = v; |
|
|
|
} |
|
}, |
|
|
|
glossinessMap: { |
|
get: function () { |
|
|
|
return uniforms.glossinessMap.value; |
|
|
|
}, |
|
set: function ( v ) { |
|
|
|
uniforms.glossinessMap.value = v; |
|
|
|
if ( v ) { |
|
|
|
this.defines.USE_GLOSSINESSMAP = ''; |
|
this.defines.USE_UV = ''; |
|
|
|
} else { |
|
|
|
delete this.defines.USE_GLOSSINESSMAP; |
|
delete this.defines.USE_UV; |
|
|
|
} |
|
|
|
} |
|
} |
|
|
|
} ); |
|
|
|
delete this.metalness; |
|
delete this.roughness; |
|
delete this.metalnessMap; |
|
delete this.roughnessMap; |
|
|
|
this.setValues( params ); |
|
|
|
} |
|
|
|
copy( source ) { |
|
|
|
super.copy( source ); |
|
|
|
this.specularMap = source.specularMap; |
|
this.specular.copy( source.specular ); |
|
this.glossinessMap = source.glossinessMap; |
|
this.glossiness = source.glossiness; |
|
delete this.metalness; |
|
delete this.roughness; |
|
delete this.metalnessMap; |
|
delete this.roughnessMap; |
|
return this; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
class GLTFMaterialsPbrSpecularGlossinessExtension { |
|
|
|
constructor() { |
|
|
|
this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS; |
|
|
|
this.specularGlossinessParams = [ |
|
'color', |
|
'map', |
|
'lightMap', |
|
'lightMapIntensity', |
|
'aoMap', |
|
'aoMapIntensity', |
|
'emissive', |
|
'emissiveIntensity', |
|
'emissiveMap', |
|
'bumpMap', |
|
'bumpScale', |
|
'normalMap', |
|
'normalMapType', |
|
'displacementMap', |
|
'displacementScale', |
|
'displacementBias', |
|
'specularMap', |
|
'specular', |
|
'glossinessMap', |
|
'glossiness', |
|
'alphaMap', |
|
'envMap', |
|
'envMapIntensity', |
|
'refractionRatio', |
|
]; |
|
|
|
} |
|
|
|
getMaterialType() { |
|
|
|
return GLTFMeshStandardSGMaterial; |
|
|
|
} |
|
|
|
extendParams( materialParams, materialDef, parser ) { |
|
|
|
const pbrSpecularGlossiness = materialDef.extensions[ this.name ]; |
|
|
|
materialParams.color = new Color( 1.0, 1.0, 1.0 ); |
|
materialParams.opacity = 1.0; |
|
|
|
const pending = []; |
|
|
|
if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) { |
|
|
|
const array = pbrSpecularGlossiness.diffuseFactor; |
|
|
|
materialParams.color.fromArray( array ); |
|
materialParams.opacity = array[ 3 ]; |
|
|
|
} |
|
|
|
if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) ); |
|
|
|
} |
|
|
|
materialParams.emissive = new Color( 0.0, 0.0, 0.0 ); |
|
materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0; |
|
materialParams.specular = new Color( 1.0, 1.0, 1.0 ); |
|
|
|
if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) { |
|
|
|
materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor ); |
|
|
|
} |
|
|
|
if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) { |
|
|
|
const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture; |
|
pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) ); |
|
pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) ); |
|
|
|
} |
|
|
|
return Promise.all( pending ); |
|
|
|
} |
|
|
|
createMaterial( materialParams ) { |
|
|
|
const material = new GLTFMeshStandardSGMaterial( materialParams ); |
|
material.fog = true; |
|
|
|
material.color = materialParams.color; |
|
|
|
material.map = materialParams.map === undefined ? null : materialParams.map; |
|
|
|
material.lightMap = null; |
|
material.lightMapIntensity = 1.0; |
|
|
|
material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap; |
|
material.aoMapIntensity = 1.0; |
|
|
|
material.emissive = materialParams.emissive; |
|
material.emissiveIntensity = 1.0; |
|
material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap; |
|
|
|
material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap; |
|
material.bumpScale = 1; |
|
|
|
material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap; |
|
material.normalMapType = TangentSpaceNormalMap; |
|
|
|
if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale; |
|
|
|
material.displacementMap = null; |
|
material.displacementScale = 1; |
|
material.displacementBias = 0; |
|
|
|
material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap; |
|
material.specular = materialParams.specular; |
|
|
|
material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap; |
|
material.glossiness = materialParams.glossiness; |
|
|
|
material.alphaMap = null; |
|
|
|
material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap; |
|
material.envMapIntensity = 1.0; |
|
|
|
material.refractionRatio = 0.98; |
|
|
|
return material; |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Mesh Quantization Extension |
|
* |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization |
|
*/ |
|
class GLTFMeshQuantizationExtension { |
|
|
|
constructor() { |
|
|
|
this.name = EXTENSIONS.KHR_MESH_QUANTIZATION; |
|
|
|
} |
|
|
|
} |
|
|
|
/*********************************/ |
|
/********** INTERPOLATION ********/ |
|
/*********************************/ |
|
|
|
// Spline Interpolation |
|
// Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation |
|
class GLTFCubicSplineInterpolant extends Interpolant { |
|
|
|
constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) { |
|
|
|
super( parameterPositions, sampleValues, sampleSize, resultBuffer ); |
|
|
|
} |
|
|
|
copySampleValue_( index ) { |
|
|
|
// Copies a sample value to the result buffer. See description of glTF |
|
// CUBICSPLINE values layout in interpolate_() function below. |
|
|
|
const result = this.resultBuffer, |
|
values = this.sampleValues, |
|
valueSize = this.valueSize, |
|
offset = index * valueSize * 3 + valueSize; |
|
|
|
for ( let i = 0; i !== valueSize; i ++ ) { |
|
|
|
result[ i ] = values[ offset + i ]; |
|
|
|
} |
|
|
|
return result; |
|
|
|
} |
|
|
|
} |
|
|
|
GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; |
|
|
|
GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; |
|
|
|
GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) { |
|
|
|
const result = this.resultBuffer; |
|
const values = this.sampleValues; |
|
const stride = this.valueSize; |
|
|
|
const stride2 = stride * 2; |
|
const stride3 = stride * 3; |
|
|
|
const td = t1 - t0; |
|
|
|
const p = ( t - t0 ) / td; |
|
const pp = p * p; |
|
const ppp = pp * p; |
|
|
|
const offset1 = i1 * stride3; |
|
const offset0 = offset1 - stride3; |
|
|
|
const s2 = - 2 * ppp + 3 * pp; |
|
const s3 = ppp - pp; |
|
const s0 = 1 - s2; |
|
const s1 = s3 - pp + p; |
|
|
|
// Layout of keyframe output values for CUBICSPLINE animations: |
|
// [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ] |
|
for ( let i = 0; i !== stride; i ++ ) { |
|
|
|
const p0 = values[ offset0 + i + stride ]; // splineVertex_k |
|
const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k) |
|
const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1 |
|
const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k) |
|
|
|
result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1; |
|
|
|
} |
|
|
|
return result; |
|
|
|
}; |
|
|
|
const _q = new Quaternion(); |
|
|
|
class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant { |
|
|
|
interpolate_( i1, t0, t, t1 ) { |
|
|
|
const result = super.interpolate_( i1, t0, t, t1 ); |
|
|
|
_q.fromArray( result ).normalize().toArray( result ); |
|
|
|
return result; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
/*********************************/ |
|
/********** INTERNALS ************/ |
|
/*********************************/ |
|
|
|
/* CONSTANTS */ |
|
|
|
const WEBGL_CONSTANTS = { |
|
FLOAT: 5126, |
|
//FLOAT_MAT2: 35674, |
|
FLOAT_MAT3: 35675, |
|
FLOAT_MAT4: 35676, |
|
FLOAT_VEC2: 35664, |
|
FLOAT_VEC3: 35665, |
|
FLOAT_VEC4: 35666, |
|
LINEAR: 9729, |
|
REPEAT: 10497, |
|
SAMPLER_2D: 35678, |
|
POINTS: 0, |
|
LINES: 1, |
|
LINE_LOOP: 2, |
|
LINE_STRIP: 3, |
|
TRIANGLES: 4, |
|
TRIANGLE_STRIP: 5, |
|
TRIANGLE_FAN: 6, |
|
UNSIGNED_BYTE: 5121, |
|
UNSIGNED_SHORT: 5123 |
|
}; |
|
|
|
const WEBGL_COMPONENT_TYPES = { |
|
5120: Int8Array, |
|
5121: Uint8Array, |
|
5122: Int16Array, |
|
5123: Uint16Array, |
|
5125: Uint32Array, |
|
5126: Float32Array |
|
}; |
|
|
|
const WEBGL_FILTERS = { |
|
9728: NearestFilter, |
|
9729: LinearFilter, |
|
9984: NearestMipmapNearestFilter, |
|
9985: LinearMipmapNearestFilter, |
|
9986: NearestMipmapLinearFilter, |
|
9987: LinearMipmapLinearFilter |
|
}; |
|
|
|
const WEBGL_WRAPPINGS = { |
|
33071: ClampToEdgeWrapping, |
|
33648: MirroredRepeatWrapping, |
|
10497: RepeatWrapping |
|
}; |
|
|
|
const WEBGL_TYPE_SIZES = { |
|
'SCALAR': 1, |
|
'VEC2': 2, |
|
'VEC3': 3, |
|
'VEC4': 4, |
|
'MAT2': 4, |
|
'MAT3': 9, |
|
'MAT4': 16 |
|
}; |
|
|
|
const ATTRIBUTES = { |
|
POSITION: 'position', |
|
NORMAL: 'normal', |
|
TANGENT: 'tangent', |
|
TEXCOORD_0: 'uv', |
|
TEXCOORD_1: 'uv2', |
|
COLOR_0: 'color', |
|
WEIGHTS_0: 'skinWeight', |
|
JOINTS_0: 'skinIndex', |
|
}; |
|
|
|
const PATH_PROPERTIES = { |
|
scale: 'scale', |
|
translation: 'position', |
|
rotation: 'quaternion', |
|
weights: 'morphTargetInfluences' |
|
}; |
|
|
|
const INTERPOLATION = { |
|
CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each |
|
// keyframe track will be initialized with a default interpolation type, then modified. |
|
LINEAR: InterpolateLinear, |
|
STEP: InterpolateDiscrete |
|
}; |
|
|
|
const ALPHA_MODES = { |
|
OPAQUE: 'OPAQUE', |
|
MASK: 'MASK', |
|
BLEND: 'BLEND' |
|
}; |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material |
|
*/ |
|
function createDefaultMaterial( cache ) { |
|
|
|
if ( cache[ 'DefaultMaterial' ] === undefined ) { |
|
|
|
cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( { |
|
color: 0xFFFFFF, |
|
emissive: 0x000000, |
|
metalness: 1, |
|
roughness: 1, |
|
transparent: false, |
|
depthTest: true, |
|
side: FrontSide |
|
} ); |
|
|
|
} |
|
|
|
return cache[ 'DefaultMaterial' ]; |
|
|
|
} |
|
|
|
function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) { |
|
|
|
// Add unknown glTF extensions to an object's userData. |
|
|
|
for ( const name in objectDef.extensions ) { |
|
|
|
if ( knownExtensions[ name ] === undefined ) { |
|
|
|
object.userData.gltfExtensions = object.userData.gltfExtensions || {}; |
|
object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ]; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* @param {Object3D|Material|BufferGeometry} object |
|
* @param {GLTF.definition} gltfDef |
|
*/ |
|
function assignExtrasToUserData( object, gltfDef ) { |
|
|
|
if ( gltfDef.extras !== undefined ) { |
|
|
|
if ( typeof gltfDef.extras === 'object' ) { |
|
|
|
Object.assign( object.userData, gltfDef.extras ); |
|
|
|
} else { |
|
|
|
console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras ); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets |
|
* |
|
* @param {BufferGeometry} geometry |
|
* @param {Array<GLTF.Target>} targets |
|
* @param {GLTFParser} parser |
|
* @return {Promise<BufferGeometry>} |
|
*/ |
|
function addMorphTargets( geometry, targets, parser ) { |
|
|
|
let hasMorphPosition = false; |
|
let hasMorphNormal = false; |
|
|
|
for ( let i = 0, il = targets.length; i < il; i ++ ) { |
|
|
|
const target = targets[ i ]; |
|
|
|
if ( target.POSITION !== undefined ) hasMorphPosition = true; |
|
if ( target.NORMAL !== undefined ) hasMorphNormal = true; |
|
|
|
if ( hasMorphPosition && hasMorphNormal ) break; |
|
|
|
} |
|
|
|
if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry ); |
|
|
|
const pendingPositionAccessors = []; |
|
const pendingNormalAccessors = []; |
|
|
|
for ( let i = 0, il = targets.length; i < il; i ++ ) { |
|
|
|
const target = targets[ i ]; |
|
|
|
if ( hasMorphPosition ) { |
|
|
|
const pendingAccessor = target.POSITION !== undefined |
|
? parser.getDependency( 'accessor', target.POSITION ) |
|
: geometry.attributes.position; |
|
|
|
pendingPositionAccessors.push( pendingAccessor ); |
|
|
|
} |
|
|
|
if ( hasMorphNormal ) { |
|
|
|
const pendingAccessor = target.NORMAL !== undefined |
|
? parser.getDependency( 'accessor', target.NORMAL ) |
|
: geometry.attributes.normal; |
|
|
|
pendingNormalAccessors.push( pendingAccessor ); |
|
|
|
} |
|
|
|
} |
|
|
|
return Promise.all( [ |
|
Promise.all( pendingPositionAccessors ), |
|
Promise.all( pendingNormalAccessors ) |
|
] ).then( function ( accessors ) { |
|
|
|
const morphPositions = accessors[ 0 ]; |
|
const morphNormals = accessors[ 1 ]; |
|
|
|
if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions; |
|
if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals; |
|
geometry.morphTargetsRelative = true; |
|
|
|
return geometry; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* @param {Mesh} mesh |
|
* @param {GLTF.Mesh} meshDef |
|
*/ |
|
function updateMorphTargets( mesh, meshDef ) { |
|
|
|
mesh.updateMorphTargets(); |
|
|
|
if ( meshDef.weights !== undefined ) { |
|
|
|
for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) { |
|
|
|
mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ]; |
|
|
|
} |
|
|
|
} |
|
|
|
// .extras has user-defined data, so check that .extras.targetNames is an array. |
|
if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) { |
|
|
|
const targetNames = meshDef.extras.targetNames; |
|
|
|
if ( mesh.morphTargetInfluences.length === targetNames.length ) { |
|
|
|
mesh.morphTargetDictionary = {}; |
|
|
|
for ( let i = 0, il = targetNames.length; i < il; i ++ ) { |
|
|
|
mesh.morphTargetDictionary[ targetNames[ i ] ] = i; |
|
|
|
} |
|
|
|
} else { |
|
|
|
console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' ); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
function createPrimitiveKey( primitiveDef ) { |
|
|
|
const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]; |
|
let geometryKey; |
|
|
|
if ( dracoExtension ) { |
|
|
|
geometryKey = 'draco:' + dracoExtension.bufferView |
|
+ ':' + dracoExtension.indices |
|
+ ':' + createAttributesKey( dracoExtension.attributes ); |
|
|
|
} else { |
|
|
|
geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode; |
|
|
|
} |
|
|
|
return geometryKey; |
|
|
|
} |
|
|
|
function createAttributesKey( attributes ) { |
|
|
|
let attributesKey = ''; |
|
|
|
const keys = Object.keys( attributes ).sort(); |
|
|
|
for ( let i = 0, il = keys.length; i < il; i ++ ) { |
|
|
|
attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';'; |
|
|
|
} |
|
|
|
return attributesKey; |
|
|
|
} |
|
|
|
function getNormalizedComponentScale( constructor ) { |
|
|
|
// Reference: |
|
// https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data |
|
|
|
switch ( constructor ) { |
|
|
|
case Int8Array: |
|
return 1 / 127; |
|
|
|
case Uint8Array: |
|
return 1 / 255; |
|
|
|
case Int16Array: |
|
return 1 / 32767; |
|
|
|
case Uint16Array: |
|
return 1 / 65535; |
|
|
|
default: |
|
throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' ); |
|
|
|
} |
|
|
|
} |
|
|
|
/* GLTF PARSER */ |
|
|
|
class GLTFParser { |
|
|
|
constructor( json = {}, options = {} ) { |
|
|
|
this.json = json; |
|
this.extensions = {}; |
|
this.plugins = {}; |
|
this.options = options; |
|
|
|
// loader object cache |
|
this.cache = new GLTFRegistry(); |
|
|
|
// associations between Three.js objects and glTF elements |
|
this.associations = new Map(); |
|
|
|
// BufferGeometry caching |
|
this.primitiveCache = {}; |
|
|
|
// Object3D instance caches |
|
this.meshCache = { refs: {}, uses: {} }; |
|
this.cameraCache = { refs: {}, uses: {} }; |
|
this.lightCache = { refs: {}, uses: {} }; |
|
|
|
this.textureCache = {}; |
|
|
|
// Track node names, to ensure no duplicates |
|
this.nodeNamesUsed = {}; |
|
|
|
// Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the |
|
// expensive work of uploading a texture to the GPU off the main thread. |
|
if ( typeof createImageBitmap !== 'undefined' && /Firefox|Safari/.test( navigator.userAgent ) === false ) { |
|
|
|
this.textureLoader = new ImageBitmapLoader( this.options.manager ); |
|
|
|
} else { |
|
|
|
this.textureLoader = new TextureLoader( this.options.manager ); |
|
|
|
} |
|
|
|
this.textureLoader.setCrossOrigin( this.options.crossOrigin ); |
|
this.textureLoader.setRequestHeader( this.options.requestHeader ); |
|
|
|
this.fileLoader = new FileLoader( this.options.manager ); |
|
this.fileLoader.setResponseType( 'arraybuffer' ); |
|
|
|
if ( this.options.crossOrigin === 'use-credentials' ) { |
|
|
|
this.fileLoader.setWithCredentials( true ); |
|
|
|
} |
|
|
|
} |
|
|
|
setExtensions( extensions ) { |
|
|
|
this.extensions = extensions; |
|
|
|
} |
|
|
|
setPlugins( plugins ) { |
|
|
|
this.plugins = plugins; |
|
|
|
} |
|
|
|
parse( onLoad, onError ) { |
|
|
|
const parser = this; |
|
const json = this.json; |
|
const extensions = this.extensions; |
|
|
|
// Clear the loader cache |
|
this.cache.removeAll(); |
|
|
|
// Mark the special nodes/meshes in json for efficient parse |
|
this._invokeAll( function ( ext ) { |
|
|
|
return ext._markDefs && ext._markDefs(); |
|
|
|
} ); |
|
|
|
Promise.all( this._invokeAll( function ( ext ) { |
|
|
|
return ext.beforeRoot && ext.beforeRoot(); |
|
|
|
} ) ).then( function () { |
|
|
|
return Promise.all( [ |
|
|
|
parser.getDependencies( 'scene' ), |
|
parser.getDependencies( 'animation' ), |
|
parser.getDependencies( 'camera' ), |
|
|
|
] ); |
|
|
|
} ).then( function ( dependencies ) { |
|
|
|
const result = { |
|
scene: dependencies[ 0 ][ json.scene || 0 ], |
|
scenes: dependencies[ 0 ], |
|
animations: dependencies[ 1 ], |
|
cameras: dependencies[ 2 ], |
|
asset: json.asset, |
|
parser: parser, |
|
userData: {} |
|
}; |
|
|
|
addUnknownExtensionsToUserData( extensions, result, json ); |
|
|
|
assignExtrasToUserData( result, json ); |
|
|
|
Promise.all( parser._invokeAll( function ( ext ) { |
|
|
|
return ext.afterRoot && ext.afterRoot( result ); |
|
|
|
} ) ).then( function () { |
|
|
|
onLoad( result ); |
|
|
|
} ); |
|
|
|
} ).catch( onError ); |
|
|
|
} |
|
|
|
/** |
|
* Marks the special nodes/meshes in json for efficient parse. |
|
*/ |
|
_markDefs() { |
|
|
|
const nodeDefs = this.json.nodes || []; |
|
const skinDefs = this.json.skins || []; |
|
const meshDefs = this.json.meshes || []; |
|
|
|
// Nothing in the node definition indicates whether it is a Bone or an |
|
// Object3D. Use the skins' joint references to mark bones. |
|
for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) { |
|
|
|
const joints = skinDefs[ skinIndex ].joints; |
|
|
|
for ( let i = 0, il = joints.length; i < il; i ++ ) { |
|
|
|
nodeDefs[ joints[ i ] ].isBone = true; |
|
|
|
} |
|
|
|
} |
|
|
|
// Iterate over all nodes, marking references to shared resources, |
|
// as well as skeleton joints. |
|
for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { |
|
|
|
const nodeDef = nodeDefs[ nodeIndex ]; |
|
|
|
if ( nodeDef.mesh !== undefined ) { |
|
|
|
this._addNodeRef( this.meshCache, nodeDef.mesh ); |
|
|
|
// Nothing in the mesh definition indicates whether it is |
|
// a SkinnedMesh or Mesh. Use the node's mesh reference |
|
// to mark SkinnedMesh if node has skin. |
|
if ( nodeDef.skin !== undefined ) { |
|
|
|
meshDefs[ nodeDef.mesh ].isSkinnedMesh = true; |
|
|
|
} |
|
|
|
} |
|
|
|
if ( nodeDef.camera !== undefined ) { |
|
|
|
this._addNodeRef( this.cameraCache, nodeDef.camera ); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
/** |
|
* Counts references to shared node / Object3D resources. These resources |
|
* can be reused, or "instantiated", at multiple nodes in the scene |
|
* hierarchy. Mesh, Camera, and Light instances are instantiated and must |
|
* be marked. Non-scenegraph resources (like Materials, Geometries, and |
|
* Textures) can be reused directly and are not marked here. |
|
* |
|
* Example: CesiumMilkTruck sample model reuses "Wheel" meshes. |
|
*/ |
|
_addNodeRef( cache, index ) { |
|
|
|
if ( index === undefined ) return; |
|
|
|
if ( cache.refs[ index ] === undefined ) { |
|
|
|
cache.refs[ index ] = cache.uses[ index ] = 0; |
|
|
|
} |
|
|
|
cache.refs[ index ] ++; |
|
|
|
} |
|
|
|
/** Returns a reference to a shared resource, cloning it if necessary. */ |
|
_getNodeRef( cache, index, object ) { |
|
|
|
if ( cache.refs[ index ] <= 1 ) return object; |
|
|
|
const ref = object.clone(); |
|
|
|
// Propagates mappings to the cloned object, prevents mappings on the |
|
// original object from being lost. |
|
const updateMappings = ( original, clone ) => { |
|
|
|
const mappings = this.associations.get( original ); |
|
if ( mappings != null ) { |
|
|
|
this.associations.set( clone, mappings ); |
|
|
|
} |
|
|
|
for ( const [ i, child ] of original.children.entries() ) { |
|
|
|
updateMappings( child, clone.children[ i ] ); |
|
|
|
} |
|
|
|
}; |
|
|
|
updateMappings( object, ref ); |
|
|
|
ref.name += '_instance_' + ( cache.uses[ index ] ++ ); |
|
|
|
return ref; |
|
|
|
} |
|
|
|
_invokeOne( func ) { |
|
|
|
const extensions = Object.values( this.plugins ); |
|
extensions.push( this ); |
|
|
|
for ( let i = 0; i < extensions.length; i ++ ) { |
|
|
|
const result = func( extensions[ i ] ); |
|
|
|
if ( result ) return result; |
|
|
|
} |
|
|
|
return null; |
|
|
|
} |
|
|
|
_invokeAll( func ) { |
|
|
|
const extensions = Object.values( this.plugins ); |
|
extensions.unshift( this ); |
|
|
|
const pending = []; |
|
|
|
for ( let i = 0; i < extensions.length; i ++ ) { |
|
|
|
const result = func( extensions[ i ] ); |
|
|
|
if ( result ) pending.push( result ); |
|
|
|
} |
|
|
|
return pending; |
|
|
|
} |
|
|
|
/** |
|
* Requests the specified dependency asynchronously, with caching. |
|
* @param {string} type |
|
* @param {number} index |
|
* @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>} |
|
*/ |
|
getDependency( type, index ) { |
|
|
|
const cacheKey = type + ':' + index; |
|
let dependency = this.cache.get( cacheKey ); |
|
|
|
if ( ! dependency ) { |
|
|
|
switch ( type ) { |
|
|
|
case 'scene': |
|
dependency = this.loadScene( index ); |
|
break; |
|
|
|
case 'node': |
|
dependency = this.loadNode( index ); |
|
break; |
|
|
|
case 'mesh': |
|
dependency = this._invokeOne( function ( ext ) { |
|
|
|
return ext.loadMesh && ext.loadMesh( index ); |
|
|
|
} ); |
|
break; |
|
|
|
case 'accessor': |
|
dependency = this.loadAccessor( index ); |
|
break; |
|
|
|
case 'bufferView': |
|
dependency = this._invokeOne( function ( ext ) { |
|
|
|
return ext.loadBufferView && ext.loadBufferView( index ); |
|
|
|
} ); |
|
break; |
|
|
|
case 'buffer': |
|
dependency = this.loadBuffer( index ); |
|
break; |
|
|
|
case 'material': |
|
dependency = this._invokeOne( function ( ext ) { |
|
|
|
return ext.loadMaterial && ext.loadMaterial( index ); |
|
|
|
} ); |
|
break; |
|
|
|
case 'texture': |
|
dependency = this._invokeOne( function ( ext ) { |
|
|
|
return ext.loadTexture && ext.loadTexture( index ); |
|
|
|
} ); |
|
break; |
|
|
|
case 'skin': |
|
dependency = this.loadSkin( index ); |
|
break; |
|
|
|
case 'animation': |
|
dependency = this.loadAnimation( index ); |
|
break; |
|
|
|
case 'camera': |
|
dependency = this.loadCamera( index ); |
|
break; |
|
|
|
default: |
|
throw new Error( 'Unknown type: ' + type ); |
|
|
|
} |
|
|
|
this.cache.add( cacheKey, dependency ); |
|
|
|
} |
|
|
|
return dependency; |
|
|
|
} |
|
|
|
/** |
|
* Requests all dependencies of the specified type asynchronously, with caching. |
|
* @param {string} type |
|
* @return {Promise<Array<Object>>} |
|
*/ |
|
getDependencies( type ) { |
|
|
|
let dependencies = this.cache.get( type ); |
|
|
|
if ( ! dependencies ) { |
|
|
|
const parser = this; |
|
const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || []; |
|
|
|
dependencies = Promise.all( defs.map( function ( def, index ) { |
|
|
|
return parser.getDependency( type, index ); |
|
|
|
} ) ); |
|
|
|
this.cache.add( type, dependencies ); |
|
|
|
} |
|
|
|
return dependencies; |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views |
|
* @param {number} bufferIndex |
|
* @return {Promise<ArrayBuffer>} |
|
*/ |
|
loadBuffer( bufferIndex ) { |
|
|
|
const bufferDef = this.json.buffers[ bufferIndex ]; |
|
const loader = this.fileLoader; |
|
|
|
if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' ); |
|
|
|
} |
|
|
|
// If present, GLB container is required to be the first buffer. |
|
if ( bufferDef.uri === undefined && bufferIndex === 0 ) { |
|
|
|
return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body ); |
|
|
|
} |
|
|
|
const options = this.options; |
|
|
|
return new Promise( function ( resolve, reject ) { |
|
|
|
loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () { |
|
|
|
reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) ); |
|
|
|
} ); |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views |
|
* @param {number} bufferViewIndex |
|
* @return {Promise<ArrayBuffer>} |
|
*/ |
|
loadBufferView( bufferViewIndex ) { |
|
|
|
const bufferViewDef = this.json.bufferViews[ bufferViewIndex ]; |
|
|
|
return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) { |
|
|
|
const byteLength = bufferViewDef.byteLength || 0; |
|
const byteOffset = bufferViewDef.byteOffset || 0; |
|
return buffer.slice( byteOffset, byteOffset + byteLength ); |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors |
|
* @param {number} accessorIndex |
|
* @return {Promise<BufferAttribute|InterleavedBufferAttribute>} |
|
*/ |
|
loadAccessor( accessorIndex ) { |
|
|
|
const parser = this; |
|
const json = this.json; |
|
|
|
const accessorDef = this.json.accessors[ accessorIndex ]; |
|
|
|
if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) { |
|
|
|
// Ignore empty accessors, which may be used to declare runtime |
|
// information about attributes coming from another source (e.g. Draco |
|
// compression extension). |
|
return Promise.resolve( null ); |
|
|
|
} |
|
|
|
const pendingBufferViews = []; |
|
|
|
if ( accessorDef.bufferView !== undefined ) { |
|
|
|
pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) ); |
|
|
|
} else { |
|
|
|
pendingBufferViews.push( null ); |
|
|
|
} |
|
|
|
if ( accessorDef.sparse !== undefined ) { |
|
|
|
pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) ); |
|
pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) ); |
|
|
|
} |
|
|
|
return Promise.all( pendingBufferViews ).then( function ( bufferViews ) { |
|
|
|
const bufferView = bufferViews[ 0 ]; |
|
|
|
const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ]; |
|
const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; |
|
|
|
// For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12. |
|
const elementBytes = TypedArray.BYTES_PER_ELEMENT; |
|
const itemBytes = elementBytes * itemSize; |
|
const byteOffset = accessorDef.byteOffset || 0; |
|
const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined; |
|
const normalized = accessorDef.normalized === true; |
|
let array, bufferAttribute; |
|
|
|
// The buffer is not interleaved if the stride is the item size in bytes. |
|
if ( byteStride && byteStride !== itemBytes ) { |
|
|
|
// Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer |
|
// This makes sure that IBA.count reflects accessor.count properly |
|
const ibSlice = Math.floor( byteOffset / byteStride ); |
|
const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count; |
|
let ib = parser.cache.get( ibCacheKey ); |
|
|
|
if ( ! ib ) { |
|
|
|
array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); |
|
|
|
// Integer parameters to IB/IBA are in array elements, not bytes. |
|
ib = new InterleavedBuffer( array, byteStride / elementBytes ); |
|
|
|
parser.cache.add( ibCacheKey, ib ); |
|
|
|
} |
|
|
|
bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized ); |
|
|
|
} else { |
|
|
|
if ( bufferView === null ) { |
|
|
|
array = new TypedArray( accessorDef.count * itemSize ); |
|
|
|
} else { |
|
|
|
array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize ); |
|
|
|
} |
|
|
|
bufferAttribute = new BufferAttribute( array, itemSize, normalized ); |
|
|
|
} |
|
|
|
// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors |
|
if ( accessorDef.sparse !== undefined ) { |
|
|
|
const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; |
|
const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ]; |
|
|
|
const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; |
|
const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; |
|
|
|
const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices ); |
|
const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize ); |
|
|
|
if ( bufferView !== null ) { |
|
|
|
// Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes. |
|
bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized ); |
|
|
|
} |
|
|
|
for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) { |
|
|
|
const index = sparseIndices[ i ]; |
|
|
|
bufferAttribute.setX( index, sparseValues[ i * itemSize ] ); |
|
if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] ); |
|
if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] ); |
|
if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] ); |
|
if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' ); |
|
|
|
} |
|
|
|
} |
|
|
|
return bufferAttribute; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures |
|
* @param {number} textureIndex |
|
* @return {Promise<THREE.Texture>} |
|
*/ |
|
loadTexture( textureIndex ) { |
|
|
|
const json = this.json; |
|
const options = this.options; |
|
const textureDef = json.textures[ textureIndex ]; |
|
const source = json.images[ textureDef.source ]; |
|
|
|
let loader = this.textureLoader; |
|
|
|
if ( source.uri ) { |
|
|
|
const handler = options.manager.getHandler( source.uri ); |
|
if ( handler !== null ) loader = handler; |
|
|
|
} |
|
|
|
return this.loadTextureImage( textureIndex, source, loader ); |
|
|
|
} |
|
|
|
loadTextureImage( textureIndex, source, loader ) { |
|
|
|
const parser = this; |
|
const json = this.json; |
|
const options = this.options; |
|
|
|
const textureDef = json.textures[ textureIndex ]; |
|
|
|
const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler; |
|
|
|
if ( this.textureCache[ cacheKey ] ) { |
|
|
|
// See https://github.com/mrdoob/three.js/issues/21559. |
|
return this.textureCache[ cacheKey ]; |
|
|
|
} |
|
|
|
const URL = self.URL || self.webkitURL; |
|
|
|
let sourceURI = source.uri || ''; |
|
let isObjectURL = false; |
|
|
|
if ( source.bufferView !== undefined ) { |
|
|
|
// Load binary image data from bufferView, if provided. |
|
|
|
sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) { |
|
|
|
isObjectURL = true; |
|
const blob = new Blob( [ bufferView ], { type: source.mimeType } ); |
|
sourceURI = URL.createObjectURL( blob ); |
|
return sourceURI; |
|
|
|
} ); |
|
|
|
} else if ( source.uri === undefined ) { |
|
|
|
throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' ); |
|
|
|
} |
|
|
|
const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) { |
|
|
|
return new Promise( function ( resolve, reject ) { |
|
|
|
let onLoad = resolve; |
|
|
|
if ( loader.isImageBitmapLoader === true ) { |
|
|
|
onLoad = function ( imageBitmap ) { |
|
|
|
const texture = new Texture( imageBitmap ); |
|
texture.needsUpdate = true; |
|
|
|
resolve( texture ); |
|
|
|
}; |
|
|
|
} |
|
|
|
loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject ); |
|
|
|
} ); |
|
|
|
} ).then( function ( texture ) { |
|
|
|
// Clean up resources and configure Texture. |
|
|
|
if ( isObjectURL === true ) { |
|
|
|
URL.revokeObjectURL( sourceURI ); |
|
|
|
} |
|
|
|
texture.flipY = false; |
|
|
|
if ( textureDef.name ) texture.name = textureDef.name; |
|
|
|
const samplers = json.samplers || {}; |
|
const sampler = samplers[ textureDef.sampler ] || {}; |
|
|
|
texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter; |
|
texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter; |
|
texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping; |
|
texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping; |
|
|
|
parser.associations.set( texture, { textures: textureIndex } ); |
|
|
|
return texture; |
|
|
|
} ).catch( function () { |
|
|
|
console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI ); |
|
return null; |
|
|
|
} ); |
|
|
|
this.textureCache[ cacheKey ] = promise; |
|
|
|
return promise; |
|
|
|
} |
|
|
|
/** |
|
* Asynchronously assigns a texture to the given material parameters. |
|
* @param {Object} materialParams |
|
* @param {string} mapName |
|
* @param {Object} mapDef |
|
* @return {Promise<Texture>} |
|
*/ |
|
assignTexture( materialParams, mapName, mapDef ) { |
|
|
|
const parser = this; |
|
|
|
return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) { |
|
|
|
// Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured |
|
// However, we will copy UV set 0 to UV set 1 on demand for aoMap |
|
if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) { |
|
|
|
console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' ); |
|
|
|
} |
|
|
|
if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) { |
|
|
|
const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined; |
|
|
|
if ( transform ) { |
|
|
|
const gltfReference = parser.associations.get( texture ); |
|
texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform ); |
|
parser.associations.set( texture, gltfReference ); |
|
|
|
} |
|
|
|
} |
|
|
|
materialParams[ mapName ] = texture; |
|
|
|
return texture; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* Assigns final material to a Mesh, Line, or Points instance. The instance |
|
* already has a material (generated from the glTF material options alone) |
|
* but reuse of the same glTF material may require multiple threejs materials |
|
* to accommodate different primitive types, defines, etc. New materials will |
|
* be created if necessary, and reused from a cache. |
|
* @param {Object3D} mesh Mesh, Line, or Points instance. |
|
*/ |
|
assignFinalMaterial( mesh ) { |
|
|
|
const geometry = mesh.geometry; |
|
let material = mesh.material; |
|
|
|
const useDerivativeTangents = geometry.attributes.tangent === undefined; |
|
const useVertexColors = geometry.attributes.color !== undefined; |
|
const useFlatShading = geometry.attributes.normal === undefined; |
|
|
|
if ( mesh.isPoints ) { |
|
|
|
const cacheKey = 'PointsMaterial:' + material.uuid; |
|
|
|
let pointsMaterial = this.cache.get( cacheKey ); |
|
|
|
if ( ! pointsMaterial ) { |
|
|
|
pointsMaterial = new PointsMaterial(); |
|
Material.prototype.copy.call( pointsMaterial, material ); |
|
pointsMaterial.color.copy( material.color ); |
|
pointsMaterial.map = material.map; |
|
pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px |
|
|
|
this.cache.add( cacheKey, pointsMaterial ); |
|
|
|
} |
|
|
|
material = pointsMaterial; |
|
|
|
} else if ( mesh.isLine ) { |
|
|
|
const cacheKey = 'LineBasicMaterial:' + material.uuid; |
|
|
|
let lineMaterial = this.cache.get( cacheKey ); |
|
|
|
if ( ! lineMaterial ) { |
|
|
|
lineMaterial = new LineBasicMaterial(); |
|
Material.prototype.copy.call( lineMaterial, material ); |
|
lineMaterial.color.copy( material.color ); |
|
|
|
this.cache.add( cacheKey, lineMaterial ); |
|
|
|
} |
|
|
|
material = lineMaterial; |
|
|
|
} |
|
|
|
// Clone the material if it will be modified |
|
if ( useDerivativeTangents || useVertexColors || useFlatShading ) { |
|
|
|
let cacheKey = 'ClonedMaterial:' + material.uuid + ':'; |
|
|
|
if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:'; |
|
if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:'; |
|
if ( useVertexColors ) cacheKey += 'vertex-colors:'; |
|
if ( useFlatShading ) cacheKey += 'flat-shading:'; |
|
|
|
let cachedMaterial = this.cache.get( cacheKey ); |
|
|
|
if ( ! cachedMaterial ) { |
|
|
|
cachedMaterial = material.clone(); |
|
|
|
if ( useVertexColors ) cachedMaterial.vertexColors = true; |
|
if ( useFlatShading ) cachedMaterial.flatShading = true; |
|
|
|
if ( useDerivativeTangents ) { |
|
|
|
// https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 |
|
if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1; |
|
if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1; |
|
|
|
} |
|
|
|
this.cache.add( cacheKey, cachedMaterial ); |
|
|
|
this.associations.set( cachedMaterial, this.associations.get( material ) ); |
|
|
|
} |
|
|
|
material = cachedMaterial; |
|
|
|
} |
|
|
|
// workarounds for mesh and geometry |
|
|
|
if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) { |
|
|
|
geometry.setAttribute( 'uv2', geometry.attributes.uv ); |
|
|
|
} |
|
|
|
mesh.material = material; |
|
|
|
} |
|
|
|
getMaterialType( /* materialIndex */ ) { |
|
|
|
return MeshStandardMaterial; |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials |
|
* @param {number} materialIndex |
|
* @return {Promise<Material>} |
|
*/ |
|
loadMaterial( materialIndex ) { |
|
|
|
const parser = this; |
|
const json = this.json; |
|
const extensions = this.extensions; |
|
const materialDef = json.materials[ materialIndex ]; |
|
|
|
let materialType; |
|
const materialParams = {}; |
|
const materialExtensions = materialDef.extensions || {}; |
|
|
|
const pending = []; |
|
|
|
if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) { |
|
|
|
const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ]; |
|
materialType = sgExtension.getMaterialType(); |
|
pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) ); |
|
|
|
} else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) { |
|
|
|
const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ]; |
|
materialType = kmuExtension.getMaterialType(); |
|
pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) ); |
|
|
|
} else { |
|
|
|
// Specification: |
|
// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material |
|
|
|
const metallicRoughness = materialDef.pbrMetallicRoughness || {}; |
|
|
|
materialParams.color = new Color( 1.0, 1.0, 1.0 ); |
|
materialParams.opacity = 1.0; |
|
|
|
if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { |
|
|
|
const array = metallicRoughness.baseColorFactor; |
|
|
|
materialParams.color.fromArray( array ); |
|
materialParams.opacity = array[ 3 ]; |
|
|
|
} |
|
|
|
if ( metallicRoughness.baseColorTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) ); |
|
|
|
} |
|
|
|
materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0; |
|
materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0; |
|
|
|
if ( metallicRoughness.metallicRoughnessTexture !== undefined ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) ); |
|
pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) ); |
|
|
|
} |
|
|
|
materialType = this._invokeOne( function ( ext ) { |
|
|
|
return ext.getMaterialType && ext.getMaterialType( materialIndex ); |
|
|
|
} ); |
|
|
|
pending.push( Promise.all( this._invokeAll( function ( ext ) { |
|
|
|
return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams ); |
|
|
|
} ) ) ); |
|
|
|
} |
|
|
|
if ( materialDef.doubleSided === true ) { |
|
|
|
materialParams.side = DoubleSide; |
|
|
|
} |
|
|
|
const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; |
|
|
|
if ( alphaMode === ALPHA_MODES.BLEND ) { |
|
|
|
materialParams.transparent = true; |
|
|
|
// See: https://github.com/mrdoob/three.js/issues/17706 |
|
materialParams.depthWrite = false; |
|
|
|
} else { |
|
|
|
materialParams.format = RGBFormat; |
|
materialParams.transparent = false; |
|
|
|
if ( alphaMode === ALPHA_MODES.MASK ) { |
|
|
|
materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5; |
|
|
|
} |
|
|
|
} |
|
|
|
if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); |
|
|
|
materialParams.normalScale = new Vector2( 1, 1 ); |
|
|
|
if ( materialDef.normalTexture.scale !== undefined ) { |
|
|
|
const scale = materialDef.normalTexture.scale; |
|
|
|
materialParams.normalScale.set( scale, scale ); |
|
|
|
} |
|
|
|
} |
|
|
|
if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) ); |
|
|
|
if ( materialDef.occlusionTexture.strength !== undefined ) { |
|
|
|
materialParams.aoMapIntensity = materialDef.occlusionTexture.strength; |
|
|
|
} |
|
|
|
} |
|
|
|
if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) { |
|
|
|
materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor ); |
|
|
|
} |
|
|
|
if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) { |
|
|
|
pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) ); |
|
|
|
} |
|
|
|
return Promise.all( pending ).then( function () { |
|
|
|
let material; |
|
|
|
if ( materialType === GLTFMeshStandardSGMaterial ) { |
|
|
|
material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams ); |
|
|
|
} else { |
|
|
|
material = new materialType( materialParams ); |
|
|
|
} |
|
|
|
if ( materialDef.name ) material.name = materialDef.name; |
|
|
|
// baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding. |
|
if ( material.map ) material.map.encoding = sRGBEncoding; |
|
if ( material.emissiveMap ) material.emissiveMap.encoding = sRGBEncoding; |
|
|
|
assignExtrasToUserData( material, materialDef ); |
|
|
|
parser.associations.set( material, { materials: materialIndex } ); |
|
|
|
if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef ); |
|
|
|
return material; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** When Object3D instances are targeted by animation, they need unique names. */ |
|
createUniqueName( originalName ) { |
|
|
|
const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' ); |
|
|
|
let name = sanitizedName; |
|
|
|
for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) { |
|
|
|
name = sanitizedName + '_' + i; |
|
|
|
} |
|
|
|
this.nodeNamesUsed[ name ] = true; |
|
|
|
return name; |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry |
|
* |
|
* Creates BufferGeometries from primitives. |
|
* |
|
* @param {Array<GLTF.Primitive>} primitives |
|
* @return {Promise<Array<BufferGeometry>>} |
|
*/ |
|
loadGeometries( primitives ) { |
|
|
|
const parser = this; |
|
const extensions = this.extensions; |
|
const cache = this.primitiveCache; |
|
|
|
function createDracoPrimitive( primitive ) { |
|
|
|
return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] |
|
.decodePrimitive( primitive, parser ) |
|
.then( function ( geometry ) { |
|
|
|
return addPrimitiveAttributes( geometry, primitive, parser ); |
|
|
|
} ); |
|
|
|
} |
|
|
|
const pending = []; |
|
|
|
for ( let i = 0, il = primitives.length; i < il; i ++ ) { |
|
|
|
const primitive = primitives[ i ]; |
|
const cacheKey = createPrimitiveKey( primitive ); |
|
|
|
// See if we've already created this geometry |
|
const cached = cache[ cacheKey ]; |
|
|
|
if ( cached ) { |
|
|
|
// Use the cached geometry if it exists |
|
pending.push( cached.promise ); |
|
|
|
} else { |
|
|
|
let geometryPromise; |
|
|
|
if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) { |
|
|
|
// Use DRACO geometry if available |
|
geometryPromise = createDracoPrimitive( primitive ); |
|
|
|
} else { |
|
|
|
// Otherwise create a new geometry |
|
geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser ); |
|
|
|
} |
|
|
|
// Cache this geometry |
|
cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise }; |
|
|
|
pending.push( geometryPromise ); |
|
|
|
} |
|
|
|
} |
|
|
|
return Promise.all( pending ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes |
|
* @param {number} meshIndex |
|
* @return {Promise<Group|Mesh|SkinnedMesh>} |
|
*/ |
|
loadMesh( meshIndex ) { |
|
|
|
const parser = this; |
|
const json = this.json; |
|
const extensions = this.extensions; |
|
|
|
const meshDef = json.meshes[ meshIndex ]; |
|
const primitives = meshDef.primitives; |
|
|
|
const pending = []; |
|
|
|
for ( let i = 0, il = primitives.length; i < il; i ++ ) { |
|
|
|
const material = primitives[ i ].material === undefined |
|
? createDefaultMaterial( this.cache ) |
|
: this.getDependency( 'material', primitives[ i ].material ); |
|
|
|
pending.push( material ); |
|
|
|
} |
|
|
|
pending.push( parser.loadGeometries( primitives ) ); |
|
|
|
return Promise.all( pending ).then( function ( results ) { |
|
|
|
const materials = results.slice( 0, results.length - 1 ); |
|
const geometries = results[ results.length - 1 ]; |
|
|
|
const meshes = []; |
|
|
|
for ( let i = 0, il = geometries.length; i < il; i ++ ) { |
|
|
|
const geometry = geometries[ i ]; |
|
const primitive = primitives[ i ]; |
|
|
|
// 1. create Mesh |
|
|
|
let mesh; |
|
|
|
const material = materials[ i ]; |
|
|
|
if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || |
|
primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || |
|
primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || |
|
primitive.mode === undefined ) { |
|
|
|
// .isSkinnedMesh isn't in glTF spec. See ._markDefs() |
|
mesh = meshDef.isSkinnedMesh === true |
|
? new SkinnedMesh( geometry, material ) |
|
: new Mesh( geometry, material ); |
|
|
|
if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) { |
|
|
|
// we normalize floating point skin weight array to fix malformed assets (see #15319) |
|
// it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs |
|
mesh.normalizeSkinWeights(); |
|
|
|
} |
|
|
|
if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) { |
|
|
|
mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode ); |
|
|
|
} else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) { |
|
|
|
mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode ); |
|
|
|
} |
|
|
|
} else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) { |
|
|
|
mesh = new LineSegments( geometry, material ); |
|
|
|
} else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) { |
|
|
|
mesh = new Line( geometry, material ); |
|
|
|
} else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) { |
|
|
|
mesh = new LineLoop( geometry, material ); |
|
|
|
} else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) { |
|
|
|
mesh = new Points( geometry, material ); |
|
|
|
} else { |
|
|
|
throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode ); |
|
|
|
} |
|
|
|
if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) { |
|
|
|
updateMorphTargets( mesh, meshDef ); |
|
|
|
} |
|
|
|
mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) ); |
|
|
|
assignExtrasToUserData( mesh, meshDef ); |
|
|
|
if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive ); |
|
|
|
parser.assignFinalMaterial( mesh ); |
|
|
|
meshes.push( mesh ); |
|
|
|
} |
|
|
|
for ( let i = 0, il = meshes.length; i < il; i ++ ) { |
|
|
|
parser.associations.set( meshes[ i ], { |
|
meshes: meshIndex, |
|
primitives: i |
|
} ); |
|
|
|
} |
|
|
|
if ( meshes.length === 1 ) { |
|
|
|
return meshes[ 0 ]; |
|
|
|
} |
|
|
|
const group = new Group(); |
|
|
|
parser.associations.set( group, { meshes: meshIndex } ); |
|
|
|
for ( let i = 0, il = meshes.length; i < il; i ++ ) { |
|
|
|
group.add( meshes[ i ] ); |
|
|
|
} |
|
|
|
return group; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras |
|
* @param {number} cameraIndex |
|
* @return {Promise<THREE.Camera>} |
|
*/ |
|
loadCamera( cameraIndex ) { |
|
|
|
let camera; |
|
const cameraDef = this.json.cameras[ cameraIndex ]; |
|
const params = cameraDef[ cameraDef.type ]; |
|
|
|
if ( ! params ) { |
|
|
|
console.warn( 'THREE.GLTFLoader: Missing camera parameters.' ); |
|
return; |
|
|
|
} |
|
|
|
if ( cameraDef.type === 'perspective' ) { |
|
|
|
camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 ); |
|
|
|
} else if ( cameraDef.type === 'orthographic' ) { |
|
|
|
camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar ); |
|
|
|
} |
|
|
|
if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name ); |
|
|
|
assignExtrasToUserData( camera, cameraDef ); |
|
|
|
return Promise.resolve( camera ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins |
|
* @param {number} skinIndex |
|
* @return {Promise<Object>} |
|
*/ |
|
loadSkin( skinIndex ) { |
|
|
|
const skinDef = this.json.skins[ skinIndex ]; |
|
|
|
const skinEntry = { joints: skinDef.joints }; |
|
|
|
if ( skinDef.inverseBindMatrices === undefined ) { |
|
|
|
return Promise.resolve( skinEntry ); |
|
|
|
} |
|
|
|
return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) { |
|
|
|
skinEntry.inverseBindMatrices = accessor; |
|
|
|
return skinEntry; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations |
|
* @param {number} animationIndex |
|
* @return {Promise<AnimationClip>} |
|
*/ |
|
loadAnimation( animationIndex ) { |
|
|
|
const json = this.json; |
|
|
|
const animationDef = json.animations[ animationIndex ]; |
|
|
|
const pendingNodes = []; |
|
const pendingInputAccessors = []; |
|
const pendingOutputAccessors = []; |
|
const pendingSamplers = []; |
|
const pendingTargets = []; |
|
|
|
for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) { |
|
|
|
const channel = animationDef.channels[ i ]; |
|
const sampler = animationDef.samplers[ channel.sampler ]; |
|
const target = channel.target; |
|
const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated. |
|
const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input; |
|
const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output; |
|
|
|
pendingNodes.push( this.getDependency( 'node', name ) ); |
|
pendingInputAccessors.push( this.getDependency( 'accessor', input ) ); |
|
pendingOutputAccessors.push( this.getDependency( 'accessor', output ) ); |
|
pendingSamplers.push( sampler ); |
|
pendingTargets.push( target ); |
|
|
|
} |
|
|
|
return Promise.all( [ |
|
|
|
Promise.all( pendingNodes ), |
|
Promise.all( pendingInputAccessors ), |
|
Promise.all( pendingOutputAccessors ), |
|
Promise.all( pendingSamplers ), |
|
Promise.all( pendingTargets ) |
|
|
|
] ).then( function ( dependencies ) { |
|
|
|
const nodes = dependencies[ 0 ]; |
|
const inputAccessors = dependencies[ 1 ]; |
|
const outputAccessors = dependencies[ 2 ]; |
|
const samplers = dependencies[ 3 ]; |
|
const targets = dependencies[ 4 ]; |
|
|
|
const tracks = []; |
|
|
|
for ( let i = 0, il = nodes.length; i < il; i ++ ) { |
|
|
|
const node = nodes[ i ]; |
|
const inputAccessor = inputAccessors[ i ]; |
|
const outputAccessor = outputAccessors[ i ]; |
|
const sampler = samplers[ i ]; |
|
const target = targets[ i ]; |
|
|
|
if ( node === undefined ) continue; |
|
|
|
node.updateMatrix(); |
|
node.matrixAutoUpdate = true; |
|
|
|
let TypedKeyframeTrack; |
|
|
|
switch ( PATH_PROPERTIES[ target.path ] ) { |
|
|
|
case PATH_PROPERTIES.weights: |
|
|
|
TypedKeyframeTrack = NumberKeyframeTrack; |
|
break; |
|
|
|
case PATH_PROPERTIES.rotation: |
|
|
|
TypedKeyframeTrack = QuaternionKeyframeTrack; |
|
break; |
|
|
|
case PATH_PROPERTIES.position: |
|
case PATH_PROPERTIES.scale: |
|
default: |
|
|
|
TypedKeyframeTrack = VectorKeyframeTrack; |
|
break; |
|
|
|
} |
|
|
|
const targetName = node.name ? node.name : node.uuid; |
|
|
|
const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear; |
|
|
|
const targetNames = []; |
|
|
|
if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) { |
|
|
|
node.traverse( function ( object ) { |
|
|
|
if ( object.morphTargetInfluences ) { |
|
|
|
targetNames.push( object.name ? object.name : object.uuid ); |
|
|
|
} |
|
|
|
} ); |
|
|
|
} else { |
|
|
|
targetNames.push( targetName ); |
|
|
|
} |
|
|
|
let outputArray = outputAccessor.array; |
|
|
|
if ( outputAccessor.normalized ) { |
|
|
|
const scale = getNormalizedComponentScale( outputArray.constructor ); |
|
const scaled = new Float32Array( outputArray.length ); |
|
|
|
for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) { |
|
|
|
scaled[ j ] = outputArray[ j ] * scale; |
|
|
|
} |
|
|
|
outputArray = scaled; |
|
|
|
} |
|
|
|
for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) { |
|
|
|
const track = new TypedKeyframeTrack( |
|
targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], |
|
inputAccessor.array, |
|
outputArray, |
|
interpolation |
|
); |
|
|
|
// Override interpolation with custom factory method. |
|
if ( sampler.interpolation === 'CUBICSPLINE' ) { |
|
|
|
track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) { |
|
|
|
// A CUBICSPLINE keyframe in glTF has three output values for each input value, |
|
// representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize() |
|
// must be divided by three to get the interpolant's sampleSize argument. |
|
|
|
const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant; |
|
|
|
return new interpolantType( this.times, this.values, this.getValueSize() / 3, result ); |
|
|
|
}; |
|
|
|
// Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants. |
|
track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true; |
|
|
|
} |
|
|
|
tracks.push( track ); |
|
|
|
} |
|
|
|
} |
|
|
|
const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex; |
|
|
|
return new AnimationClip( name, undefined, tracks ); |
|
|
|
} ); |
|
|
|
} |
|
|
|
createNodeMesh( nodeIndex ) { |
|
|
|
const json = this.json; |
|
const parser = this; |
|
const nodeDef = json.nodes[ nodeIndex ]; |
|
|
|
if ( nodeDef.mesh === undefined ) return null; |
|
|
|
return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) { |
|
|
|
const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); |
|
|
|
// if weights are provided on the node, override weights on the mesh. |
|
if ( nodeDef.weights !== undefined ) { |
|
|
|
node.traverse( function ( o ) { |
|
|
|
if ( ! o.isMesh ) return; |
|
|
|
for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) { |
|
|
|
o.morphTargetInfluences[ i ] = nodeDef.weights[ i ]; |
|
|
|
} |
|
|
|
} ); |
|
|
|
} |
|
|
|
return node; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy |
|
* @param {number} nodeIndex |
|
* @return {Promise<Object3D>} |
|
*/ |
|
loadNode( nodeIndex ) { |
|
|
|
const json = this.json; |
|
const extensions = this.extensions; |
|
const parser = this; |
|
|
|
const nodeDef = json.nodes[ nodeIndex ]; |
|
|
|
// reserve node's name before its dependencies, so the root has the intended name. |
|
const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : ''; |
|
|
|
return ( function () { |
|
|
|
const pending = []; |
|
|
|
const meshPromise = parser._invokeOne( function ( ext ) { |
|
|
|
return ext.createNodeMesh && ext.createNodeMesh( nodeIndex ); |
|
|
|
} ); |
|
|
|
if ( meshPromise ) { |
|
|
|
pending.push( meshPromise ); |
|
|
|
} |
|
|
|
if ( nodeDef.camera !== undefined ) { |
|
|
|
pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) { |
|
|
|
return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera ); |
|
|
|
} ) ); |
|
|
|
} |
|
|
|
parser._invokeAll( function ( ext ) { |
|
|
|
return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex ); |
|
|
|
} ).forEach( function ( promise ) { |
|
|
|
pending.push( promise ); |
|
|
|
} ); |
|
|
|
return Promise.all( pending ); |
|
|
|
}() ).then( function ( objects ) { |
|
|
|
let node; |
|
|
|
// .isBone isn't in glTF spec. See ._markDefs |
|
if ( nodeDef.isBone === true ) { |
|
|
|
node = new Bone(); |
|
|
|
} else if ( objects.length > 1 ) { |
|
|
|
node = new Group(); |
|
|
|
} else if ( objects.length === 1 ) { |
|
|
|
node = objects[ 0 ]; |
|
|
|
} else { |
|
|
|
node = new Object3D(); |
|
|
|
} |
|
|
|
if ( node !== objects[ 0 ] ) { |
|
|
|
for ( let i = 0, il = objects.length; i < il; i ++ ) { |
|
|
|
node.add( objects[ i ] ); |
|
|
|
} |
|
|
|
} |
|
|
|
if ( nodeDef.name ) { |
|
|
|
node.userData.name = nodeDef.name; |
|
node.name = nodeName; |
|
|
|
} |
|
|
|
assignExtrasToUserData( node, nodeDef ); |
|
|
|
if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef ); |
|
|
|
if ( nodeDef.matrix !== undefined ) { |
|
|
|
const matrix = new Matrix4(); |
|
matrix.fromArray( nodeDef.matrix ); |
|
node.applyMatrix4( matrix ); |
|
|
|
} else { |
|
|
|
if ( nodeDef.translation !== undefined ) { |
|
|
|
node.position.fromArray( nodeDef.translation ); |
|
|
|
} |
|
|
|
if ( nodeDef.rotation !== undefined ) { |
|
|
|
node.quaternion.fromArray( nodeDef.rotation ); |
|
|
|
} |
|
|
|
if ( nodeDef.scale !== undefined ) { |
|
|
|
node.scale.fromArray( nodeDef.scale ); |
|
|
|
} |
|
|
|
} |
|
|
|
if ( ! parser.associations.has( node ) ) { |
|
|
|
parser.associations.set( node, {} ); |
|
|
|
} |
|
|
|
parser.associations.get( node ).nodes = nodeIndex; |
|
|
|
return node; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes |
|
* @param {number} sceneIndex |
|
* @return {Promise<Group>} |
|
*/ |
|
loadScene( sceneIndex ) { |
|
|
|
const json = this.json; |
|
const extensions = this.extensions; |
|
const sceneDef = this.json.scenes[ sceneIndex ]; |
|
const parser = this; |
|
|
|
// Loader returns Group, not Scene. |
|
// See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172 |
|
const scene = new Group(); |
|
if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name ); |
|
|
|
assignExtrasToUserData( scene, sceneDef ); |
|
|
|
if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef ); |
|
|
|
const nodeIds = sceneDef.nodes || []; |
|
|
|
const pending = []; |
|
|
|
for ( let i = 0, il = nodeIds.length; i < il; i ++ ) { |
|
|
|
pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) ); |
|
|
|
} |
|
|
|
return Promise.all( pending ).then( function () { |
|
|
|
// Removes dangling associations, associations that reference a node that |
|
// didn't make it into the scene. |
|
const reduceAssociations = ( node ) => { |
|
|
|
const reducedAssociations = new Map(); |
|
|
|
for ( const [ key, value ] of parser.associations ) { |
|
|
|
if ( key instanceof Material || key instanceof Texture ) { |
|
|
|
reducedAssociations.set( key, value ); |
|
|
|
} |
|
|
|
} |
|
|
|
node.traverse( ( node ) => { |
|
|
|
const mappings = parser.associations.get( node ); |
|
|
|
if ( mappings != null ) { |
|
|
|
reducedAssociations.set( node, mappings ); |
|
|
|
} |
|
|
|
} ); |
|
|
|
return reducedAssociations; |
|
|
|
}; |
|
|
|
parser.associations = reduceAssociations( scene ); |
|
|
|
return scene; |
|
|
|
} ); |
|
|
|
} |
|
|
|
} |
|
|
|
function buildNodeHierarchy( nodeId, parentObject, json, parser ) { |
|
|
|
const nodeDef = json.nodes[ nodeId ]; |
|
|
|
return parser.getDependency( 'node', nodeId ).then( function ( node ) { |
|
|
|
if ( nodeDef.skin === undefined ) return node; |
|
|
|
// build skeleton here as well |
|
|
|
let skinEntry; |
|
|
|
return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) { |
|
|
|
skinEntry = skin; |
|
|
|
const pendingJoints = []; |
|
|
|
for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) { |
|
|
|
pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) ); |
|
|
|
} |
|
|
|
return Promise.all( pendingJoints ); |
|
|
|
} ).then( function ( jointNodes ) { |
|
|
|
node.traverse( function ( mesh ) { |
|
|
|
if ( ! mesh.isMesh ) return; |
|
|
|
const bones = []; |
|
const boneInverses = []; |
|
|
|
for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) { |
|
|
|
const jointNode = jointNodes[ j ]; |
|
|
|
if ( jointNode ) { |
|
|
|
bones.push( jointNode ); |
|
|
|
const mat = new Matrix4(); |
|
|
|
if ( skinEntry.inverseBindMatrices !== undefined ) { |
|
|
|
mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 ); |
|
|
|
} |
|
|
|
boneInverses.push( mat ); |
|
|
|
} else { |
|
|
|
console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] ); |
|
|
|
} |
|
|
|
} |
|
|
|
mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld ); |
|
|
|
} ); |
|
|
|
return node; |
|
|
|
} ); |
|
|
|
} ).then( function ( node ) { |
|
|
|
// build node hierachy |
|
|
|
parentObject.add( node ); |
|
|
|
const pending = []; |
|
|
|
if ( nodeDef.children ) { |
|
|
|
const children = nodeDef.children; |
|
|
|
for ( let i = 0, il = children.length; i < il; i ++ ) { |
|
|
|
const child = children[ i ]; |
|
pending.push( buildNodeHierarchy( child, node, json, parser ) ); |
|
|
|
} |
|
|
|
} |
|
|
|
return Promise.all( pending ); |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* @param {BufferGeometry} geometry |
|
* @param {GLTF.Primitive} primitiveDef |
|
* @param {GLTFParser} parser |
|
*/ |
|
function computeBounds( geometry, primitiveDef, parser ) { |
|
|
|
const attributes = primitiveDef.attributes; |
|
|
|
const box = new Box3(); |
|
|
|
if ( attributes.POSITION !== undefined ) { |
|
|
|
const accessor = parser.json.accessors[ attributes.POSITION ]; |
|
|
|
const min = accessor.min; |
|
const max = accessor.max; |
|
|
|
// glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. |
|
|
|
if ( min !== undefined && max !== undefined ) { |
|
|
|
box.set( |
|
new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), |
|
new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) |
|
); |
|
|
|
if ( accessor.normalized ) { |
|
|
|
const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] ); |
|
box.min.multiplyScalar( boxScale ); |
|
box.max.multiplyScalar( boxScale ); |
|
|
|
} |
|
|
|
} else { |
|
|
|
console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); |
|
|
|
return; |
|
|
|
} |
|
|
|
} else { |
|
|
|
return; |
|
|
|
} |
|
|
|
const targets = primitiveDef.targets; |
|
|
|
if ( targets !== undefined ) { |
|
|
|
const maxDisplacement = new Vector3(); |
|
const vector = new Vector3(); |
|
|
|
for ( let i = 0, il = targets.length; i < il; i ++ ) { |
|
|
|
const target = targets[ i ]; |
|
|
|
if ( target.POSITION !== undefined ) { |
|
|
|
const accessor = parser.json.accessors[ target.POSITION ]; |
|
const min = accessor.min; |
|
const max = accessor.max; |
|
|
|
// glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. |
|
|
|
if ( min !== undefined && max !== undefined ) { |
|
|
|
// we need to get max of absolute components because target weight is [-1,1] |
|
vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) ); |
|
vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) ); |
|
vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) ); |
|
|
|
|
|
if ( accessor.normalized ) { |
|
|
|
const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] ); |
|
vector.multiplyScalar( boxScale ); |
|
|
|
} |
|
|
|
// Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative |
|
// to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets |
|
// are used to implement key-frame animations and as such only two are active at a time - this results in very large |
|
// boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size. |
|
maxDisplacement.max( vector ); |
|
|
|
} else { |
|
|
|
console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
// As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets. |
|
box.expandByVector( maxDisplacement ); |
|
|
|
} |
|
|
|
geometry.boundingBox = box; |
|
|
|
const sphere = new Sphere(); |
|
|
|
box.getCenter( sphere.center ); |
|
sphere.radius = box.min.distanceTo( box.max ) / 2; |
|
|
|
geometry.boundingSphere = sphere; |
|
|
|
} |
|
|
|
/** |
|
* @param {BufferGeometry} geometry |
|
* @param {GLTF.Primitive} primitiveDef |
|
* @param {GLTFParser} parser |
|
* @return {Promise<BufferGeometry>} |
|
*/ |
|
function addPrimitiveAttributes( geometry, primitiveDef, parser ) { |
|
|
|
const attributes = primitiveDef.attributes; |
|
|
|
const pending = []; |
|
|
|
function assignAttributeAccessor( accessorIndex, attributeName ) { |
|
|
|
return parser.getDependency( 'accessor', accessorIndex ) |
|
.then( function ( accessor ) { |
|
|
|
geometry.setAttribute( attributeName, accessor ); |
|
|
|
} ); |
|
|
|
} |
|
|
|
for ( const gltfAttributeName in attributes ) { |
|
|
|
const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); |
|
|
|
// Skip attributes already provided by e.g. Draco extension. |
|
if ( threeAttributeName in geometry.attributes ) continue; |
|
|
|
pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) ); |
|
|
|
} |
|
|
|
if ( primitiveDef.indices !== undefined && ! geometry.index ) { |
|
|
|
const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) { |
|
|
|
geometry.setIndex( accessor ); |
|
|
|
} ); |
|
|
|
pending.push( accessor ); |
|
|
|
} |
|
|
|
assignExtrasToUserData( geometry, primitiveDef ); |
|
|
|
computeBounds( geometry, primitiveDef, parser ); |
|
|
|
return Promise.all( pending ).then( function () { |
|
|
|
return primitiveDef.targets !== undefined |
|
? addMorphTargets( geometry, primitiveDef.targets, parser ) |
|
: geometry; |
|
|
|
} ); |
|
|
|
} |
|
|
|
/** |
|
* @param {BufferGeometry} geometry |
|
* @param {Number} drawMode |
|
* @return {BufferGeometry} |
|
*/ |
|
function toTrianglesDrawMode( geometry, drawMode ) { |
|
|
|
let index = geometry.getIndex(); |
|
|
|
// generate index if not present |
|
|
|
if ( index === null ) { |
|
|
|
const indices = []; |
|
|
|
const position = geometry.getAttribute( 'position' ); |
|
|
|
if ( position !== undefined ) { |
|
|
|
for ( let i = 0; i < position.count; i ++ ) { |
|
|
|
indices.push( i ); |
|
|
|
} |
|
|
|
geometry.setIndex( indices ); |
|
index = geometry.getIndex(); |
|
|
|
} else { |
|
|
|
console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' ); |
|
return geometry; |
|
|
|
} |
|
|
|
} |
|
|
|
// |
|
|
|
const numberOfTriangles = index.count - 2; |
|
const newIndices = []; |
|
|
|
if ( drawMode === TriangleFanDrawMode ) { |
|
|
|
// gl.TRIANGLE_FAN |
|
|
|
for ( let i = 1; i <= numberOfTriangles; i ++ ) { |
|
|
|
newIndices.push( index.getX( 0 ) ); |
|
newIndices.push( index.getX( i ) ); |
|
newIndices.push( index.getX( i + 1 ) ); |
|
|
|
} |
|
|
|
} else { |
|
|
|
// gl.TRIANGLE_STRIP |
|
|
|
for ( let i = 0; i < numberOfTriangles; i ++ ) { |
|
|
|
if ( i % 2 === 0 ) { |
|
|
|
newIndices.push( index.getX( i ) ); |
|
newIndices.push( index.getX( i + 1 ) ); |
|
newIndices.push( index.getX( i + 2 ) ); |
|
|
|
|
|
} else { |
|
|
|
newIndices.push( index.getX( i + 2 ) ); |
|
newIndices.push( index.getX( i + 1 ) ); |
|
newIndices.push( index.getX( i ) ); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
if ( ( newIndices.length / 3 ) !== numberOfTriangles ) { |
|
|
|
console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' ); |
|
|
|
} |
|
|
|
// build final geometry |
|
|
|
const newGeometry = geometry.clone(); |
|
newGeometry.setIndex( newIndices ); |
|
|
|
return newGeometry; |
|
|
|
} |
|
|
|
export { GLTFLoader };
|
|
|