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Im Hintergrund läuft eine Planetensimulation, geschrieben in JavaScript und Three.js.
Die zu sehenden Texturen stammen von:
https://www.solarsystemscope.com/textures/
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560 lines
10 KiB
560 lines
10 KiB
import { |
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Color, |
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DefaultLoadingManager, |
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FileLoader, |
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FrontSide, |
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Loader, |
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LoaderUtils, |
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MeshPhongMaterial, |
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RepeatWrapping, |
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TextureLoader, |
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Vector2 |
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} from 'three'; |
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/** |
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* Loads a Wavefront .mtl file specifying materials |
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*/ |
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class MTLLoader extends Loader { |
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constructor( manager ) { |
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super( manager ); |
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} |
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/** |
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* Loads and parses a MTL asset from a URL. |
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* |
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* @param {String} url - URL to the MTL file. |
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* @param {Function} [onLoad] - Callback invoked with the loaded object. |
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* @param {Function} [onProgress] - Callback for download progress. |
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* @param {Function} [onError] - Callback for download errors. |
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* |
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* @see setPath setResourcePath |
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* |
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* @note In order for relative texture references to resolve correctly |
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* you must call setResourcePath() explicitly prior to load. |
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*/ |
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load( url, onLoad, onProgress, onError ) { |
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const scope = this; |
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const path = ( this.path === '' ) ? LoaderUtils.extractUrlBase( url ) : this.path; |
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const loader = new FileLoader( this.manager ); |
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loader.setPath( this.path ); |
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loader.setRequestHeader( this.requestHeader ); |
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loader.setWithCredentials( this.withCredentials ); |
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loader.load( url, function ( text ) { |
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try { |
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onLoad( scope.parse( text, path ) ); |
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} catch ( e ) { |
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if ( onError ) { |
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onError( e ); |
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} else { |
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console.error( e ); |
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} |
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scope.manager.itemError( url ); |
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} |
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}, onProgress, onError ); |
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} |
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setMaterialOptions( value ) { |
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this.materialOptions = value; |
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return this; |
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} |
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/** |
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* Parses a MTL file. |
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* |
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* @param {String} text - Content of MTL file |
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* @return {MaterialCreator} |
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* |
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* @see setPath setResourcePath |
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* |
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* @note In order for relative texture references to resolve correctly |
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* you must call setResourcePath() explicitly prior to parse. |
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*/ |
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parse( text, path ) { |
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const lines = text.split( '\n' ); |
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let info = {}; |
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const delimiter_pattern = /\s+/; |
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const materialsInfo = {}; |
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for ( let i = 0; i < lines.length; i ++ ) { |
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let line = lines[ i ]; |
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line = line.trim(); |
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if ( line.length === 0 || line.charAt( 0 ) === '#' ) { |
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// Blank line or comment ignore |
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continue; |
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} |
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const pos = line.indexOf( ' ' ); |
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let key = ( pos >= 0 ) ? line.substring( 0, pos ) : line; |
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key = key.toLowerCase(); |
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let value = ( pos >= 0 ) ? line.substring( pos + 1 ) : ''; |
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value = value.trim(); |
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if ( key === 'newmtl' ) { |
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// New material |
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info = { name: value }; |
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materialsInfo[ value ] = info; |
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} else { |
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if ( key === 'ka' || key === 'kd' || key === 'ks' || key === 'ke' ) { |
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const ss = value.split( delimiter_pattern, 3 ); |
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info[ key ] = [ parseFloat( ss[ 0 ] ), parseFloat( ss[ 1 ] ), parseFloat( ss[ 2 ] ) ]; |
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} else { |
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info[ key ] = value; |
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} |
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} |
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} |
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const materialCreator = new MaterialCreator( this.resourcePath || path, this.materialOptions ); |
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materialCreator.setCrossOrigin( this.crossOrigin ); |
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materialCreator.setManager( this.manager ); |
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materialCreator.setMaterials( materialsInfo ); |
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return materialCreator; |
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} |
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} |
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/** |
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* Create a new MTLLoader.MaterialCreator |
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* @param baseUrl - Url relative to which textures are loaded |
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* @param options - Set of options on how to construct the materials |
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* side: Which side to apply the material |
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* FrontSide (default), THREE.BackSide, THREE.DoubleSide |
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* wrap: What type of wrapping to apply for textures |
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* RepeatWrapping (default), THREE.ClampToEdgeWrapping, THREE.MirroredRepeatWrapping |
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* normalizeRGB: RGBs need to be normalized to 0-1 from 0-255 |
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* Default: false, assumed to be already normalized |
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* ignoreZeroRGBs: Ignore values of RGBs (Ka,Kd,Ks) that are all 0's |
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* Default: false |
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* @constructor |
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*/ |
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class MaterialCreator { |
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constructor( baseUrl = '', options = {} ) { |
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this.baseUrl = baseUrl; |
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this.options = options; |
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this.materialsInfo = {}; |
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this.materials = {}; |
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this.materialsArray = []; |
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this.nameLookup = {}; |
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this.crossOrigin = 'anonymous'; |
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this.side = ( this.options.side !== undefined ) ? this.options.side : FrontSide; |
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this.wrap = ( this.options.wrap !== undefined ) ? this.options.wrap : RepeatWrapping; |
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} |
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setCrossOrigin( value ) { |
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this.crossOrigin = value; |
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return this; |
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} |
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setManager( value ) { |
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this.manager = value; |
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} |
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setMaterials( materialsInfo ) { |
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this.materialsInfo = this.convert( materialsInfo ); |
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this.materials = {}; |
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this.materialsArray = []; |
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this.nameLookup = {}; |
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} |
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convert( materialsInfo ) { |
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if ( ! this.options ) return materialsInfo; |
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const converted = {}; |
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for ( const mn in materialsInfo ) { |
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// Convert materials info into normalized form based on options |
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const mat = materialsInfo[ mn ]; |
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const covmat = {}; |
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converted[ mn ] = covmat; |
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for ( const prop in mat ) { |
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let save = true; |
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let value = mat[ prop ]; |
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const lprop = prop.toLowerCase(); |
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switch ( lprop ) { |
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case 'kd': |
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case 'ka': |
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case 'ks': |
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// Diffuse color (color under white light) using RGB values |
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if ( this.options && this.options.normalizeRGB ) { |
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value = [ value[ 0 ] / 255, value[ 1 ] / 255, value[ 2 ] / 255 ]; |
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} |
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if ( this.options && this.options.ignoreZeroRGBs ) { |
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if ( value[ 0 ] === 0 && value[ 1 ] === 0 && value[ 2 ] === 0 ) { |
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// ignore |
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save = false; |
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} |
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} |
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break; |
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default: |
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break; |
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} |
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if ( save ) { |
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covmat[ lprop ] = value; |
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} |
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} |
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} |
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return converted; |
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} |
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preload() { |
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for ( const mn in this.materialsInfo ) { |
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this.create( mn ); |
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} |
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} |
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getIndex( materialName ) { |
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return this.nameLookup[ materialName ]; |
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} |
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getAsArray() { |
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let index = 0; |
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for ( const mn in this.materialsInfo ) { |
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this.materialsArray[ index ] = this.create( mn ); |
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this.nameLookup[ mn ] = index; |
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index ++; |
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} |
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return this.materialsArray; |
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} |
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create( materialName ) { |
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if ( this.materials[ materialName ] === undefined ) { |
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this.createMaterial_( materialName ); |
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} |
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return this.materials[ materialName ]; |
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} |
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createMaterial_( materialName ) { |
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// Create material |
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const scope = this; |
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const mat = this.materialsInfo[ materialName ]; |
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const params = { |
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name: materialName, |
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side: this.side |
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}; |
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function resolveURL( baseUrl, url ) { |
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if ( typeof url !== 'string' || url === '' ) |
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return ''; |
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// Absolute URL |
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if ( /^https?:\/\//i.test( url ) ) return url; |
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return baseUrl + url; |
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} |
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function setMapForType( mapType, value ) { |
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if ( params[ mapType ] ) return; // Keep the first encountered texture |
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const texParams = scope.getTextureParams( value, params ); |
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const map = scope.loadTexture( resolveURL( scope.baseUrl, texParams.url ) ); |
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map.repeat.copy( texParams.scale ); |
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map.offset.copy( texParams.offset ); |
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map.wrapS = scope.wrap; |
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map.wrapT = scope.wrap; |
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params[ mapType ] = map; |
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} |
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for ( const prop in mat ) { |
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const value = mat[ prop ]; |
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let n; |
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if ( value === '' ) continue; |
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switch ( prop.toLowerCase() ) { |
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// Ns is material specular exponent |
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case 'kd': |
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// Diffuse color (color under white light) using RGB values |
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params.color = new Color().fromArray( value ); |
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break; |
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case 'ks': |
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// Specular color (color when light is reflected from shiny surface) using RGB values |
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params.specular = new Color().fromArray( value ); |
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break; |
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case 'ke': |
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// Emissive using RGB values |
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params.emissive = new Color().fromArray( value ); |
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break; |
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case 'map_kd': |
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// Diffuse texture map |
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setMapForType( 'map', value ); |
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break; |
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case 'map_ks': |
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// Specular map |
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setMapForType( 'specularMap', value ); |
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break; |
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case 'map_ke': |
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// Emissive map |
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setMapForType( 'emissiveMap', value ); |
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break; |
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case 'norm': |
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setMapForType( 'normalMap', value ); |
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break; |
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case 'map_bump': |
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case 'bump': |
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// Bump texture map |
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setMapForType( 'bumpMap', value ); |
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break; |
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case 'map_d': |
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// Alpha map |
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setMapForType( 'alphaMap', value ); |
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params.transparent = true; |
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break; |
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case 'ns': |
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// The specular exponent (defines the focus of the specular highlight) |
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// A high exponent results in a tight, concentrated highlight. Ns values normally range from 0 to 1000. |
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params.shininess = parseFloat( value ); |
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break; |
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case 'd': |
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n = parseFloat( value ); |
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if ( n < 1 ) { |
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params.opacity = n; |
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params.transparent = true; |
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} |
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break; |
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case 'tr': |
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n = parseFloat( value ); |
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if ( this.options && this.options.invertTrProperty ) n = 1 - n; |
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if ( n > 0 ) { |
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params.opacity = 1 - n; |
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params.transparent = true; |
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} |
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break; |
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default: |
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break; |
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} |
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} |
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this.materials[ materialName ] = new MeshPhongMaterial( params ); |
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return this.materials[ materialName ]; |
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} |
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getTextureParams( value, matParams ) { |
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const texParams = { |
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scale: new Vector2( 1, 1 ), |
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offset: new Vector2( 0, 0 ) |
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}; |
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const items = value.split( /\s+/ ); |
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let pos; |
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pos = items.indexOf( '-bm' ); |
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if ( pos >= 0 ) { |
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matParams.bumpScale = parseFloat( items[ pos + 1 ] ); |
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items.splice( pos, 2 ); |
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} |
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pos = items.indexOf( '-s' ); |
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if ( pos >= 0 ) { |
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texParams.scale.set( parseFloat( items[ pos + 1 ] ), parseFloat( items[ pos + 2 ] ) ); |
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items.splice( pos, 4 ); // we expect 3 parameters here! |
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} |
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pos = items.indexOf( '-o' ); |
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if ( pos >= 0 ) { |
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texParams.offset.set( parseFloat( items[ pos + 1 ] ), parseFloat( items[ pos + 2 ] ) ); |
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items.splice( pos, 4 ); // we expect 3 parameters here! |
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} |
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texParams.url = items.join( ' ' ).trim(); |
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return texParams; |
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} |
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loadTexture( url, mapping, onLoad, onProgress, onError ) { |
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const manager = ( this.manager !== undefined ) ? this.manager : DefaultLoadingManager; |
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let loader = manager.getHandler( url ); |
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if ( loader === null ) { |
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loader = new TextureLoader( manager ); |
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} |
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if ( loader.setCrossOrigin ) loader.setCrossOrigin( this.crossOrigin ); |
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const texture = loader.load( url, onLoad, onProgress, onError ); |
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if ( mapping !== undefined ) texture.mapping = mapping; |
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return texture; |
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} |
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} |
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export { MTLLoader };
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