Dies ist das Repository meines kleinen Portfolios.
Im Hintergrund läuft eine Planetensimulation, geschrieben in JavaScript und Three.js.
Die zu sehenden Texturen stammen von:
https://www.solarsystemscope.com/textures/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
72 lines
1.1 KiB
72 lines
1.1 KiB
( function () { |
|
|
|
// |
|
// VRM is based on glTF 2.0 and VRM extension is defined |
|
// in top-level json.extensions.VRM |
|
|
|
class VRMLoader extends THREE.Loader { |
|
|
|
constructor( manager ) { |
|
|
|
if ( THREE.GLTFLoader === undefined ) { |
|
|
|
throw new Error( 'THREE.VRMLoader: Import THREE.GLTFLoader.' ); |
|
|
|
} |
|
|
|
super( manager ); |
|
this.gltfLoader = new THREE.GLTFLoader( manager ); |
|
|
|
} |
|
|
|
load( url, onLoad, onProgress, onError ) { |
|
|
|
const scope = this; |
|
this.gltfLoader.load( url, function ( gltf ) { |
|
|
|
try { |
|
|
|
scope.parse( gltf, onLoad ); |
|
|
|
} catch ( e ) { |
|
|
|
if ( onError ) { |
|
|
|
onError( e ); |
|
|
|
} else { |
|
|
|
console.error( e ); |
|
|
|
} |
|
|
|
scope.manager.itemError( url ); |
|
|
|
} |
|
|
|
}, onProgress, onError ); |
|
|
|
} |
|
|
|
setDRACOLoader( dracoLoader ) { |
|
|
|
this.gltfLoader.setDRACOLoader( dracoLoader ); |
|
return this; |
|
|
|
} |
|
|
|
parse( gltf, onLoad ) { |
|
|
|
// const gltfParser = gltf.parser; |
|
// const gltfExtensions = gltf.userData.gltfExtensions || {}; |
|
// const vrmExtension = gltfExtensions.VRM || {}; |
|
// handle VRM Extension here |
|
onLoad( gltf ); |
|
|
|
} |
|
|
|
} |
|
|
|
THREE.VRMLoader = VRMLoader; |
|
|
|
} )();
|
|
|