Dies ist das Repository meines kleinen Portfolios.
Im Hintergrund läuft eine Planetensimulation, geschrieben in JavaScript und Three.js.
Die zu sehenden Texturen stammen von:
https://www.solarsystemscope.com/textures/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
29 lines
480 B
29 lines
480 B
import WebGPUBinding from './WebGPUBinding.js'; |
|
import { GPUBindingType } from './constants.js'; |
|
|
|
class WebGPUSampler extends WebGPUBinding { |
|
|
|
constructor( name, texture ) { |
|
|
|
super( name ); |
|
|
|
this.texture = texture; |
|
|
|
this.type = GPUBindingType.Sampler; |
|
this.visibility = GPUShaderStage.FRAGMENT; |
|
|
|
this.samplerGPU = null; // set by the renderer |
|
|
|
} |
|
|
|
getTexture() { |
|
|
|
return this.texture; |
|
|
|
} |
|
|
|
} |
|
|
|
WebGPUSampler.prototype.isSampler = true; |
|
|
|
export default WebGPUSampler;
|
|
|