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Im Hintergrund läuft eine Planetensimulation, geschrieben in JavaScript und Three.js.
Die zu sehenden Texturen stammen von:
https://www.solarsystemscope.com/textures/
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40 lines
876 B
40 lines
876 B
class FlakesTexture { |
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constructor( width = 512, height = 512 ) { |
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const canvas = document.createElement( 'canvas' ); |
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canvas.width = width; |
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canvas.height = height; |
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const context = canvas.getContext( '2d' ); |
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context.fillStyle = 'rgb(127,127,255)'; |
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context.fillRect( 0, 0, width, height ); |
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for ( let i = 0; i < 4000; i ++ ) { |
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const x = Math.random() * width; |
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const y = Math.random() * height; |
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const r = Math.random() * 3 + 3; |
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let nx = Math.random() * 2 - 1; |
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let ny = Math.random() * 2 - 1; |
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let nz = 1.5; |
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const l = Math.sqrt( nx * nx + ny * ny + nz * nz ); |
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nx /= l; ny /= l; nz /= l; |
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context.fillStyle = 'rgb(' + ( nx * 127 + 127 ) + ',' + ( ny * 127 + 127 ) + ',' + ( nz * 255 ) + ')'; |
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context.beginPath(); |
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context.arc( x, y, r, 0, Math.PI * 2 ); |
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context.fill(); |
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} |
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return canvas; |
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} |
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} |
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export { FlakesTexture };
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