Dies ist das Repository meines kleinen Portfolios.
Im Hintergrund läuft eine Planetensimulation, geschrieben in JavaScript und Three.js.
Die zu sehenden Texturen stammen von:
https://www.solarsystemscope.com/textures/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
28 lines
720 B
28 lines
720 B
import { Texture } from './Texture.js'; |
|
|
|
class CompressedTexture extends Texture { |
|
|
|
constructor( mipmaps, width, height, format, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, encoding ) { |
|
|
|
super( null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding ); |
|
|
|
this.image = { width: width, height: height }; |
|
this.mipmaps = mipmaps; |
|
|
|
// no flipping for cube textures |
|
// (also flipping doesn't work for compressed textures ) |
|
|
|
this.flipY = false; |
|
|
|
// can't generate mipmaps for compressed textures |
|
// mips must be embedded in DDS files |
|
|
|
this.generateMipmaps = false; |
|
|
|
} |
|
|
|
} |
|
|
|
CompressedTexture.prototype.isCompressedTexture = true; |
|
|
|
export { CompressedTexture };
|
|
|