Dies ist das Repository meines kleinen Portfolios. Im Hintergrund läuft eine Planetensimulation, geschrieben in JavaScript und Three.js. Die zu sehenden Texturen stammen von: https://www.solarsystemscope.com/textures/
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/**
* Implentation of the saturn.
* Texture from https://www.solarsystemscope.com/textures/1
*/
import * as THREE from '/website/node_modules/three/build/three.module.js';
const saturnRingTexture = new THREE.TextureLoader().load('/website/saturn/saturnring.jpg');
const saturnRing = new THREE.TorusGeometry(12, 1, 16, 60);
const materialRing = new THREE.MeshStandardMaterial({ map: saturnRingTexture });
export const saturn = new THREE.Mesh( saturnRing, materialRing );
// Den Saturnplaneten hinzufuegen
const saturnTexture = new THREE.TextureLoader().load('/website/saturn/saturn.jpg');
const saturnPlanet = new THREE.SphereGeometry( 10, 32, 16 );
const materialSaturn = new THREE.MeshStandardMaterial( { map: saturnTexture } );
const saturnSphere = new THREE.Mesh( saturnPlanet, materialSaturn );
saturn.add(saturnSphere)
saturn.position.x = 210;
saturn.rotation.x = 90;
export function rotation(){
//saturn.rotation.x -= 0.01;
saturn.rotation.y -= 0.01;
//saturn.rotation.z -= 0.01;
}