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Im Hintergrund läuft eine Planetensimulation, geschrieben in JavaScript und Three.js.
Die zu sehenden Texturen stammen von:
https://www.solarsystemscope.com/textures/
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34 lines
640 B
34 lines
640 B
import { PolyhedronGeometry } from './PolyhedronGeometry.js'; |
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class TetrahedronGeometry extends PolyhedronGeometry { |
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constructor( radius = 1, detail = 0 ) { |
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const vertices = [ |
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1, 1, 1, - 1, - 1, 1, - 1, 1, - 1, 1, - 1, - 1 |
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]; |
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const indices = [ |
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2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1 |
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]; |
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super( vertices, indices, radius, detail ); |
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this.type = 'TetrahedronGeometry'; |
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this.parameters = { |
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radius: radius, |
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detail: detail |
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}; |
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} |
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static fromJSON( data ) { |
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return new TetrahedronGeometry( data.radius, data.detail ); |
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} |
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} |
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export { TetrahedronGeometry, TetrahedronGeometry as TetrahedronBufferGeometry };
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